Results 81 to 90 of about 27,675 (240)

The Effect of Immersion Technology on the Quality of Life in Older Adults: A Systematic Review

open access: yesAGING MEDICINE, Volume 8, Issue 4, Page 324-346, August 2025.
Immersive technologies, especially virtual reality (VR), significantly improve the quality of life for older adults by enhancing physical health, cognitive function, and psychological well‐being. These technologies can be adapted to meet individual needs, making them an effective tool for addressing the challenges of aging.
Solmaz Sohrabei   +2 more
wiley   +1 more source

Evaluation of the Pose Tracking Performance of the Azure Kinect and Kinect v2 for Gait Analysis in Comparison with a Gold Standard: A Pilot Study

open access: yesSensors, 2020
Gait analysis is an important tool for the early detection of neurological diseases and for the assessment of risk of falling in elderly people. The availability of low-cost camera hardware on the market today and recent advances in Machine Learning ...
Justin Amadeus Albert   +5 more
doaj   +1 more source

A Real-Time Distance Prediction via Deep Learning and Microsoft Kinect [PDF]

open access: diamond, 2022
Hwee Sheng Tham   +2 more
openalex   +1 more source

3D scanning of cultural heritage with consumer depth cameras [PDF]

open access: yes, 2016
Three dimensional reconstruction of cultural heritage objects is an expensive and time-consuming process. Recent consumer real-time depth acquisition devices, like Microsoft Kinect, allow very fast and simple acquisition of 3D views.
Cappelletto, Enrico   +2 more
core   +1 more source

Non‐Invasive and Low‐Cost Approach for Estimating Sheep Weight Using Computer Vision

open access: yesEngineering Reports, Volume 7, Issue 8, August 2025.
Non‐invasive sheep weight estimation system using a Kinect V2 sensor, integrating EfficientNetB3 for frame selection, U‐Net for segmentation, and CNN‐based feature regression for weight prediction. The ensemble model achieved an RMSE of 3.43 kg and R 2 of 0.89, improving accuracy and reducing animal stress.
Júlio V. M. Marques   +4 more
wiley   +1 more source

Comparação do gasto calórico e equivalente metabólico duplamente indiretos durante uma sessão com diferentes jogos de videogame ativo

open access: yesRevista Brasileira de Prescrição e Fisiologia do Exercício, 2017
Videogames ativos (VGA’s) surgem como uma ferramenta que possibilita o aumento dos níveis de atividade física, elevando a frequência cardíaca e gasto calórico durante sua prática.
Raphael José Perrier-Melo   +4 more
doaj  

Development and Evaluation of Game-Based Learning System Using the Microsoft Kinect Sensor

open access: yesInternational Journal of Distributed Sensor Networks, 2015
This paper investigates the capability of Kinect sensor as interactive technology and discusses how it can assist and improve teaching and learning. The Kinect sensor is a motion sensor that provides a natural user interface.
Chih-Hsiao Tsai   +3 more
doaj   +1 more source

Test Wisc IV: una mirada desde la herramienta kinect

open access: yesRevista Vínculos, 2015
El presente artículo tiene como objetivo utilizar el test Wisc IV para obtener el coeficiente intelectual en niños de seis años de edad mediante la creación de una aplicación informática con el sensor Kinect desarrollado por Microsoft.
Jorge Luis Calle González   +2 more
doaj   +1 more source

Toward Home‐Based Telerehabilitation for Cerebral Palsy Patients: A Qualitative Study on Feasibility, Barriers and Facilitators

open access: yesHealth Science Reports, Volume 8, Issue 8, August 2025.
ABSTRACT Background and Aim Telerehabilitation has emerged as a promising solution to address accessibility, cost‐effectiveness, and continuity of care for patients requiring long‐term rehabilitation, like cerebral palsy (CP) patients. This study aimed to qualitatively explore the perceptions of clinical specialists, and CP patients regarding the ...
Faridokht Salahshoori   +4 more
wiley   +1 more source

Performance Improvement of Kinect Software Development Kit–Constructed Speech Recognition Using a Client–Server Sensor Fusion Strategy for Smart Human–Computer Interface Control Applications

open access: yesIEEE Access, 2017
Using the Kinect sensor device and its related Microsoft software development kit (SDK), a Kinect-SDK speech recognition system can be easily established. However, such speech recognition systems exhibit substandard recognition performance and unreliable
Ing-Jr Ding, Shih-Kai Lin
doaj   +1 more source

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