Results 191 to 200 of about 4,256,092 (227)
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ACM Trans. Comput. Heal., 2022
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and communication technologies have been recognised and implemented in healthcare in recent years. One of the popular application ways is games, due to the potential benefits
Yu Fu, Yan Hu, V. Sundstedt
semanticscholar +1 more source
Virtual reality, augmented reality, and mixed reality (VR/AR/MR) as information and communication technologies have been recognised and implemented in healthcare in recent years. One of the popular application ways is games, due to the potential benefits
Yu Fu, Yan Hu, V. Sundstedt
semanticscholar +1 more source
Liquid Crystal Soft Actuators and Robots toward Mixed Reality
Advanced Functional Materials, 2021Liquid crystals (LCs) are soft but smart materials that can adjust its chemical or physical properties in response to various external stimuli. Using these materials to construct soft actuators and robots, referred as LC actuators and robots, is expected
Chongyu Zhu +3 more
semanticscholar +1 more source
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018
While mixed reality scenarios are highly relevant for cooperation support, most work done in this context is on individuals. When working on cooperation support scenarios in MR, we arrived at situations in which we needed insights into the way how people used the technology to work together.
Rühmann, Lisa M. +2 more
openaire +1 more source
While mixed reality scenarios are highly relevant for cooperation support, most work done in this context is on individuals. When working on cooperation support scenarios in MR, we arrived at situations in which we needed insights into the way how people used the technology to work together.
Rühmann, Lisa M. +2 more
openaire +1 more source
A Mixed Presence Collaborative Mixed Reality System
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019Research has shown that Mixed Presence Groupware (MPG) systems are a valuable collaboration tool. However research into MPG systems is limited to a handful of tabletop and Virtual Reality (VR) systems with no exploration of Head-Mounted Display (HMD) based Augmented Reality (AR) solutions.
Mitchell Norman +3 more
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Computers in Entertainment, 2004
An experimental dance performance featuring live-motion capture, real-time computer graphics, and multi-image projection was produced by a cross-departmental team of faculty and students at Purdue University. Dancers occupied and traversed performance mediums or "frames," including a virtual performance frame occupied by a 3D character, driven by a ...
W. Scott Meador +4 more
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An experimental dance performance featuring live-motion capture, real-time computer graphics, and multi-image projection was produced by a cross-departmental team of faculty and students at Purdue University. Dancers occupied and traversed performance mediums or "frames," including a virtual performance frame occupied by a 3D character, driven by a ...
W. Scott Meador +4 more
openaire +1 more source
2013 IEEE 11th International Conference on Emerging eLearning Technologies and Applications (ICETA), 2013
This work represents a new solution for augmented reality systems for desktop computers with Windows OS and mobile devices specifically with Android OS. It describes and explains the basic aspects and principles of augmented reality, and at the same time it analyzes problems of the actual implementation of such systems.
B. Sobota, S. Korecko, F. Hrozek
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This work represents a new solution for augmented reality systems for desktop computers with Windows OS and mobile devices specifically with Android OS. It describes and explains the basic aspects and principles of augmented reality, and at the same time it analyzes problems of the actual implementation of such systems.
B. Sobota, S. Korecko, F. Hrozek
openaire +1 more source
2012
Teaching with technological support brings its own set of problems, some of them technical and others social in nature. Familiarity with specific technology can enhance the teacher’s, the practicing professional’s and the student’s experience, otherwise each will face a potentially steep learning curve before being able to achieve the best outcomes. We
openaire +1 more source
Teaching with technological support brings its own set of problems, some of them technical and others social in nature. Familiarity with specific technology can enhance the teacher’s, the practicing professional’s and the student’s experience, otherwise each will face a potentially steep learning curve before being able to achieve the best outcomes. We
openaire +1 more source
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Since Ivan Sutherland's Sword of Damocles, researchers have been pushing to make augmented, virtual and mixed reality, a reality. In recent years, these technologies have exploded onto the grand stage, with many devices on the consumer market, with no apparent slowing down in terms of demand.
openaire +1 more source
Since Ivan Sutherland's Sword of Damocles, researchers have been pushing to make augmented, virtual and mixed reality, a reality. In recent years, these technologies have exploded onto the grand stage, with many devices on the consumer market, with no apparent slowing down in terms of demand.
openaire +1 more source
International Journal of Conceptual Structures and Smart Applications, 2018
Use of classroom and online learning and administrative technologies in schools and higher education institutions has grown at an exponential pace. With growth comes expectations by students of using new and emerging technologies to support their learning.
Dale Crowe, Martin E. LaPierre
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Use of classroom and online learning and administrative technologies in schools and higher education institutions has grown at an exponential pace. With growth comes expectations by students of using new and emerging technologies to support their learning.
Dale Crowe, Martin E. LaPierre
openaire +1 more source
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design, 2014
Mixed reality stories (MRS) unfold simultaneously in the physical and the virtual world. Advancements in digital technologies, which are now able to capture more contextual information about our physical environments, are enabling novel ways of blending the two worlds.
Kan, Alexander +2 more
openaire +2 more sources
Mixed reality stories (MRS) unfold simultaneously in the physical and the virtual world. Advancements in digital technologies, which are now able to capture more contextual information about our physical environments, are enabling novel ways of blending the two worlds.
Kan, Alexander +2 more
openaire +2 more sources

