Results 61 to 70 of about 3,401 (184)
Este artigo avalia a percepção de uma montadora de veículos de transporte comercial e dos seus fornecedores sobre a eficácia de uma ferramenta implantada para a avaliação do desempenho logístico (MMOG/LE).
Alexandre Reis Graeml +3 more
doaj
Integrating players, reputation and ranking to manage cheating in MMOGs [PDF]
In this paper, we propose an approach that uses in-game reputation as a solution to the problem of cheating in massively multiplayer online games. What constitutes cheating is however quite context-specific and subjective, and there is no universal view. Thus our approach aims to adjust to the particular forms of cheating to which players object rather
Dmitri Botvich +5 more
openaire +2 more sources
Game Time: Not Too Much, Nor Too Little [PDF]
The amount of time young adults spend on online gaming has drawn attention from governments and academics. While these concerns posit a spatial separation between the game world and reality, they fail to understand the gaming activity in relation to ...
Yao, Xuemeng
core +1 more source
Personal identity and the massively multiplayer online world [PDF]
This paper explores the implications that the construction and use of avatars in games such as Second Life and World of Warcraft have for our understanding of personal identity.
Edgar, Andrew Robert
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Structural balance in social network theory starts from signed networks with active relationships (friendly or hostile) to establish a hierarchy between four different types of triadic relationships.
Belaza, Andres M. +7 more
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The article presents a systematic review of studies on the effects of different types of video games on the communication skills of adolescent and young adult gamers.
O.V. Salomatova
doaj +1 more source
ICWorld: An MMOG-Based Approach to Analysis
Intelligence analysts routinely work with "wicked" problems—critical,time-sensitive problems where analytical errors can lead to catastrophic consequences for the nation's security.
Wyatt Wong +3 more
doaj
Learning programming with an RTS based Serious Game [PDF]
International audienceThis paper presents a prototype of a Serious Game that aims to entice gamers to learn computer programming by using a multiplayer real time strategy game (RTS).
Jessel, Jean Pierre +2 more
core +3 more sources
Complex systems science: expert consultation report [PDF]
Executive SummaryA new programme of research in Complex Systems Science must be initiated by FETThe science of complex systems (CS) is essential to establish rigorous scientific principles on which to develop the future ICT systems that are critical to ...
Bourgine, Paul +2 more
core
Issues in the study of virtual world social movements [PDF]
Virtual worlds are online three-dimensional worlds that are often constructed to look much like the real world. As more people begin to use these virtual worlds, virtual communities are emerging enabling various social activities and social interactions ...
Gardner, L, Mckenna, Brad, Myers, M
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