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Creating Mobile Augmented Reality Experiences in Unity
This lesson serves as an introduction to creating mobile augmented reality applications. Augmented reality (AR) can be defined as the overlaying of digital content (images, video, text, sound, etc.) onto physical objects or locations, and it is typically
Jacob W. Greene
doaj +1 more source
Mobile Augmented Reality for Cultural Heritage
This paper introduces an approach of using mobile Augmented Reality (mobile-AR) in cultural organisations, such as museums and archaeological sites, for information provision and enhancing the visiting experience. We demonstrate our approach by presenting a mobile-AR educational game for iPhones that has been developed for the archaeological site and ...
Anastassia Angelopoulou +6 more
openaire +2 more sources
Mobile augmented reality [PDF]
As mobile devices become more powerful, new features and user experiences become possible. A good example of such experiences is Augmented reality (AR). Achieved through the combination of current smart- phones processing capabilities and their embedded cameras, AR is a growing trend that offers an interesting approach for a wide variety of ...
Marco de Sá +3 more
+6 more sources
Estimating scale using depth from focus for mobile augmented reality. [PDF]
Whilst there has been considerable progress in augmented reality over recent years it has principally been related to either marker based or apriori mapped systems which limits its opportunity for wide scale deployment.
Čopič Pucihar, Klen, Coulton, Paul
core +4 more sources
Introduction to Mobile Augmented Reality Development in Unity
This lesson serves as an introduction to creating mobile augmented reality applications. Augmented reality (AR) can be defined as the overlaying of digital content (images, video, text, sound, etc.) onto physical objects or locations, and it is typically
Jacob W. Greene
doaj +1 more source
Maintenance applications of augmented reality for the Chinese aerospace industry [PDF]
Since augmented reality has not reached full maturity in use, it is not widely adopted within the aerospace industry. According to the literature review, minimal research efforts have been conducted to assess the cost-benefit or cost- effectiveness of
Ou, Peng
core +7 more sources
Towards Collaboratively Mapped Multi-View Mobile Augmented Reality [PDF]
Whilst Augmented Reality (AR) offers the possibility of exciting new interaction modalities for mobile users, the prospect of providing a collaborative multi-view, in which multiple viewers may view the same shared AR workspace from multiple perspectives,
Čopič Pucihar, Klen, Coulton, Paul
core +4 more sources
Streaming mobile augmented reality on mobile phones [PDF]
Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press a button.
David M. Chen +4 more
openaire +2 more sources
Augmented Reality and Mobile Learning [PDF]
In this paper, the authors examine the state of the art in augmented reality (AR) for mobile learning. Previous work in the field of mobile learning has included AR as a component of a wider toolkit but little has been done to discuss the phenomenon in detail or to examine in a balanced fashion its potential for learning, identifying both positive and ...
FitzGerald, Elizabeth +5 more
openaire +2 more sources
Analyzing Business Models for Mobile Augmented Reality [PDF]
Nowadays, a wide offer of mobile augmented reality (mAR) applications is available at the market, and the user base of mobile AR-capable devices -smartphones- is rapidly increasing.
Ana M. Bernardos +3 more
core +1 more source

