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Realistic Shadows for Mobile Augmented Reality

2012 14th Symposium on Virtual and Augmented Reality, 2012
We describe a method to generate virtual objects with realistic shadows, either in indoor and in outdoor scenes. We create smooth shadows in real time on mobile platforms and discuss the possibilities, limitations and specific implementation details of these platforms.
Tássio Knop de Castro   +2 more
openaire   +1 more source

Handheld devices for mobile augmented reality

Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010
In this paper, we report on four generations of display-sensor platforms for handheld augmented reality. The paper is organized as a compendium of requirements that guided the design and construction of each generation of the handheld platforms. The first generation, reported in [17]), was a result of various studies on ergonomics and human factors ...
Eduardo E. Veas, Ernst Kruijff
openaire   +2 more sources

Designing Mobile Augmented Reality Games

2011
In the gaming area, augmented reality (AR) and especially mobile augmented reality provides unique opportunities. Unlike traditional video games, mobile augmented reality games are not imprisoned in the screen-space but provide for interaction with the world that surrounds us. They incorporate real locations and objects into the game, therefore tapping
Leif Oppermann   +2 more
exaly   +3 more sources

Mobile Augmented Reality Framework - MIRAR

2018
The increasing immersion of technology on our daily lives demands for additional investments in various areas, including, as in the present case, the enhancement of museums’ experiences. One of the technologies that improves our relationship with everything that surrounds us is Augmented Reality.
João M. F. Rodrigues   +7 more
openaire   +1 more source

Mobile Augmented Reality for Craniotomy Planning

2021 IEEE Symposium on Computers and Communications (ISCC), 2021
Marcel Oliveira Alves   +1 more
openaire   +1 more source

A Survey on Mobile Augmented Reality With 5G Mobile Edge Computing: Architectures, Applications, and Technical Aspects

IEEE Communications Surveys and Tutorials, 2021
Yushan Siriwardhana   +2 more
exaly  

A Survey on Haptic Technologies for Mobile Augmented Reality

ACM Computing Surveys, 2022
Pan Hui, Carlos Bermejo
exaly  

Augmented Reality Technology Adoption: Case of a Mobile Application in Turkey

Technology in Society, 2021
Nuri Basoglu   +2 more
exaly  

A Review of Augmented Reality and Mobile-Augmented Reality Technology

The International Journal of Learning in Higher Education, 2014
Kevin Wong   +2 more
openaire   +1 more source

Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence

ACM Computing Surveys, 2023
Xiang Su, Pan Hui, Jacky Cao
exaly  

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