Results 31 to 40 of about 49,851 (213)
This study investigates factors influencing compulsive in-game purchases among Indonesian internet users, particularly Generation Z, and their societal impacts. It explores competitive behavior and flow experience in online gaming addiction, compulsive in-game purchases, and the link between them.
Dimas Indrayanto Putra +2 more
openalex +3 more sources
Aims: This study examined how internet and mobile game addictions influence psychological adjustment among secondary school adolescents in the Ibadan metropolis of Oyo State, Nigeria. Study Design: The study adopted an ex-post facto research design which utilizes cross-sectional survey method to gather data. Place and Duration of Study: The study was
Bede Chinonye Akpunne +3 more
openalex +4 more sources
ObjectiveTo explore the current status of academic stress, self-control and mobile game addiction among middle school students, and to test the mediating role of self-control.MethodsA total of 750 middle school students were enrolled by convenient ...
Gou Yunjie +5 more
doaj +1 more source
ObjectiveTo discuss the relationship between general self-efficacy and mobile game addiction among middle school students, and to analyse the mediating role of time management disposition.MethodsFrom November 2020 to February 2021, a sample of 667 ...
Li Lingcan +5 more
doaj +1 more source
Exploring the role of Honesty-Humility in replicating "The relationships between behavioral addictions and the five-factor model of personality" [PDF]
This study is a replication of Andreassen and colleagues (2013) [The relationships between behavioral addictions and the five-factor model of personality. Journal of Behavioral Addictions, 2(2), 90-99].
Singh, Anjali, Durand, Guillaume
doaj +1 more source
Stress and Self-Control as Predictors of Mobile Game Addiction Among Chinese University Students [PDF]
Xiao Han +3 more
openalex +2 more sources
Investigating the Relationship Between Digital Game Addiction and Sleep Quality in Adolescents
Objective:This study aimed to assess the digital game addiction and sleep quality in adolescents and examine the relationship between them.Materials and Methods:This descriptive study was conducted with 312 students from three high schools located in a ...
Birgül Tuncay, Berrin Göger
doaj +1 more source
Objective: The aim of this study was to determine the relationship between online game addiction and social support perception, perceived stress level and sociodemographic factors affecting adolescents.
Abdullah Yağcı, Zahide Yalaki
doaj +1 more source
Determinants of phubbing, which is the sum of many virtual addictions: A structural equation model [PDF]
Background and aims Phubbing can be described as an individual looking at his or her mobile phone during a conversation with other individuals, dealing with the mobile phone and escaping from interpersonal communication.
Babadağ, Burcu +7 more
core +1 more source
Over the past decade, there has been a significant increase in research examining the various aspects of mobile game addiction diagnosis and treatment using different scales and questionnaires.
Maria Hafeez +2 more
doaj +1 more source

