Results 21 to 30 of about 1,554 (104)
Video Quality Evaluation for Tile-Based Spatial Adaptation [PDF]
The demand for very high-resolution video content in entertainment services (4K, 8K, panoramic, 360 VR) puts an increasing load on the distribution network.
Hulusic, V. +3 more
core +2 more sources
Comparison and Analysis of MPEG-DASH and HLS Adaptive Streaming Delivery Tecbnology
The principle of HTTP adaptive streaming delivery technology with the representative of MPEG-DASH and HLS solution was researched.It focuses on technical characteristics comparison by the viewpoint of user experience and system efficiency.By analyzing ...
Guqiao Zhu, Hao Song
doaj +2 more sources
Implementation and Quality Assessment of a User-Centric Adaptation System for DASH
I n recent years, dynamic adaptive streaming over HTTP DASH has been widely used in order to let the viewer have an uninterrupted streaming and therefore higher quality-ofexperience QoE .
Nukhet Ozbek, Atilla Aricioglu
doaj +1 more source
Evaluation of Q-Learning approach for HTTP adaptive streaming [PDF]
We propose a Q-Learning-based algorithm for an HTTP Adaptive Streaming (HAS) Client that maximizes the perceived quality, taking into account the relation between the estimated bandwidth and the qualities and penalizing the freezes. The results will show
Cabrera Quesada, Julian +2 more
core +1 more source
Multi-Stream Switching for Interactive Virtual Reality Video Streaming
Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation. Transmitting the
Cheung, Gene +3 more
core +1 more source
Dynamic Adaptive Streaming over HTTP (DASH) offers adaptive and dynamic multimedia streaming solutions to heterogeneous end systems. However, it still faces many challenges in determining an appropriate rate adaptation technique to provide the best ...
Ali Gohar, Sanghwan Lee
doaj +1 more source
Foveated Video Streaming for Cloud Gaming
Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time.
Illahi, Gazi +2 more
core +1 more source
Evaluación de algoritmos de tasa adaptativa con protocolo QUIC para MPEG-DASH [PDF]
Internet is part of our lives and the multimedia content has become the primary source of traffic flowing through it. In order to improve efficiency of application-level and user experience, new techniques are born to play this content and new transport ...
Ulloa Pallí, Àlex
core
Anticipatory Buffer Control and Quality Selection for Wireless Video Streaming
Video streaming is in high demand by mobile users, as recent studies indicate. In cellular networks, however, the unreliable wireless channel leads to two major problems.
Blobel, Johannes +4 more
core +1 more source
QoE-centric management of advanced multimedia services [PDF]
Over the last years, multimedia content has become more prominent than ever. Particularly, video streaming is responsible for more than a half of the total global bandwidth consumption on the Internet. As the original Internet was not designed to deliver
M. Claeys +4 more
core +2 more sources

