Results 1 to 10 of about 150,654 (276)
Optimal Monetary Policy and the Asset Market: A Non-cooperative Game [PDF]
In this paper we construct a model of a policy game in order to analyse the optimal reaction function of the Central Bank to a shock in the asset market.
Ioannidis, C, Napolitano, O
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Approximate Nash Equilibria via Sampling [PDF]
We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(log(m) + log(n)) pure strategies.
Babichenko, Yakov, Peretz, Ron
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Successful Nash Equilibrium Agent for a Three-Player Imperfect-Information Game
Creating strong agents for games with more than two players is a major open problem in AI. Common approaches are based on approximating game-theoretic solution concepts such as Nash equilibrium, which have strong theoretical guarantees in two-player zero-
Sam Ganzfried +2 more
doaj +1 more source
This paper is concerned with a non-zero sum differential game problem of an anticipated forward-backward stochastic differential delayed equation under partial information.
Yi Zhuang
doaj +1 more source
Evolutionary Stability of First Price Auctions [PDF]
This paper studies the evolutionary stability of the unique Nash equilibrium of a first price sealed bid auction. It is shown that the Nash equilibrium is not asymptotically stable under payoff monotonic dynamics for arbitrary initial popu- lations.
Fernando Louge, Frank Riedel
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On the role of non-equilibrium focal points as coordination devices [PDF]
Considering a pure coordination game with a large number of equivalent equilibria, we argue, first, that a focal point that is itself not a Nash equilibrium and is Pareto dominated by all Nash equilibria, may attract the players' choices.
Antoni Bosch-Domènech +1 more
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Voracity, growth and welfare [PDF]
This paper explores some implications of the comparison between feedback Nash and Stackelberg equilibria for growth and welfare in a `voracity' model. We show that as compared to the Nash equilibrium, the Stackelberg equilibrium involves a lower growth ...
Kenji Fujiwara
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Partial Information Differential Games for Mean-Field SDEs
This paper is concerned with non-zero sum differential games of mean-field stochastic differential equations with partial information and convex control domain.
Xiao, Hua, Zhang, Shuaiqi
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Summary: In this paper the notion of random n-persons game is defined. The most important problem of such games is the existence of random Nash equilibrium (RNE) which is defined in Section 4. Since not every random game has RNE, we will consider here a subclass of random games called admissible random games.
openaire +2 more sources
Computing Approximate Nash Equilibria in Polymatrix Games
In an $\epsilon$-Nash equilibrium, a player can gain at most $\epsilon$ by unilaterally changing his behaviour. For two-player (bimatrix) games with payoffs in $[0,1]$, the best-known$\epsilon$ achievable in polynomial time is 0.3393. In general, for $n$-
Deligkas, Argyrios +3 more
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