Results 221 to 230 of about 21,060 (240)
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Evolutionary minority game on complex networks
Physica A: Statistical Mechanics and its Applications, 2007Abstract In this work we investigate the dynamics of networked evolutionary minority game (NEMG) wherein each agent is allowed to evolve its strategy according to the information obtained from its neighbors in the network. We investigate four kinds of networks, including star network, regular network, random network and scale-free network. Simulation
Lihui Shang, Xiao Fan Wang
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Evolutionary game on a growing multilayer network
Physica A: Statistical Mechanics and its Applications, 2021Abstract Numerous complex systems display the multilayer feature rather than the single or isolated one. It is thus significant to study how these structures emerge and the mechanisms behind them. In this paper we propose a novel growing model to explain the formation of multilayer networks, where the network growth and strategy evolution in prisoner’
Gang Li, Xiaochen Sun
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Evolutionary Game in Wireless Networks
2016Game theory has been widely used in wireless networks for solving problems of conflict and cooperation among rational agents. A particularly interesting branch of game theory is evolutionary game theory (EGT), where population evolves over time. In EGT, the players circumspectly adapt the most successful strategies over time. This adaptation is done by
Sudip Misra +2 more
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Evolutionary coalitional games in network selection
2011 Wireless Advanced, 2011The widespread use of heterogeneous wireless technologies, their integration, advent of multi-mode terminals, and the envisioned user (service) centricity enable users to get associated with the best available networks according to user preferences and application specific requirements.
Manzoor Ahmed Khan, Hamidou Tembine
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Heterogeneously Networked Evolutionary Games With Intergroup Conflicts
IEEE Transactions on CyberneticsNetwork games primarily explore the intricacies of individual interactions and adaptive strategies within a network. Building upon this framework, the present study delves into the modeling, analysis, and control of heterogeneously networked evolutionary games with intergroup conflict (HNEG-IC), where attacking players possess area-monitoring ...
Aixin Liu +3 more
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Evolutionary quantum minority game: A wireless network application
Chaos: An Interdisciplinary Journal of Nonlinear Science, 2018The users of wireless communication networks usually face a resources scarcity issue by competing for places in a limited frequency spectrum. This problem is modeled as a quantum minority game with both some dynamic features of the classic minority game and quantum properties. The game is played by agents with memory exploring a finite space of classic
O G, Zabaleta, C M, Arizmendi
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Evolutionary Reputation Games On Social Networks
Complex Systems, 2007We adapt an evolutionary model based on indirect reciprocity to the context of a structured population. We investigate the influence of clustering on the dynamics of cooperation in social networks exhibiting short average path length and various levels of locality.
Chen Avin, David Dayan-Rosenman
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Evolutionary matching-pennies game on bipartite regular networks
Physical Review E, 2014Evolutionary games are studied here with two types of players located on a chessboard or on a bipartite random regular graph. Each player's income comes from matching-pennies games played with the four neighbors. The players can modify their own strategies according to a myopic strategy update resembling the Glauber dynamics for the kinetic Ising model.
Szabó, György +2 more
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Semi-tensor product approach to networked evolutionary games
Control Theory and Technology, 2014zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Cheng, Daizhan +4 more
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Evolutionarily Stable Strategy of Networked Evolutionary Games
IEEE Transactions on Neural Networks and Learning Systems, 2014The evolutionarily stable strategy (ESS) of networked evolutionary games (NEGs) is studied. Analyzing the ESS of infinite popular evolutionary games and comparing it with networked games, a new verifiable definition of ESS for NEGs is proposed. Then, the fundamental evolutionary equation (FEE) is investigated and used to construct the strategy profile ...
Daizhan Cheng, Tingting Xu, Hongsheng Qi
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