Results 11 to 20 of about 8,361,437 (204)
Strata-NeRF : Neural Radiance Fields for Stratified Scenes [PDF]
Neural Radiance Field (NeRF) approaches learn the underlying 3D representation of a scene and generate photo-realistic novel views with high fidelity. However, most proposed settings concentrate on modelling a single object or a single level of a scene.
Ankit Dhiman +6 more
core +5 more sources
Ev-NeRF: Event Based Neural Radiance Field
Accepted to WACV ...
Inwoo Hwang +2 more
core +4 more sources
DoF-NeRF: Depth-of-Field Meets Neural Radiance Fields [PDF]
Neural Radiance Field (NeRF) and its variants have exhibited great success on representing 3D scenes and synthesizing photo-realistic novel views. However, they are generally based on the pinhole camera model and assume all-in-focus inputs. This limits their applicability as images captured from the real world often have finite depth-of-field (DoF). To
Zijin Wu +5 more
openaire +3 more sources
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior [PDF]
Training a Neural Radiance Field (NeRF) without pre-computed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these methods still face difficulties during dramatic camera movement.
Bian, W +4 more
core +10 more sources
Spec-NeRF: Multi-Spectral Neural Radiance Fields
<p>Spec-NeRF jointly optimizes the degradation parameters and achieves high-quality multi-spectral image reconstruction results at novel views, which only requires a low-cost camera (like a phone camera but in RAW mode) and several off-the-shelf color filters. We also provide real scenarios and synthetic datasets for related studies.
Jiabao Li +4 more
openaire +3 more sources
NeRF-Texture: Synthesizing Neural Radiance Field Textures [PDF]
Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D geometry space, such as grass, leaves, and fabrics, which cannot be effectively modeled using only 2D image textures.
Yihua Huang 0002 +4 more
core +6 more sources
Sky-NeRF: Learning 4D Cloud Topography in a Dynamic Neural Radiance Field [PDF]
We present Sky-NeRF, a novel method for cloud topography estimation based on Dynamic Neural Radiance Fields. Similar to NeRF, we propose to model the 3D structure of clouds as a radiance field, encoded in the parameters of a neural representation.
T. Terrisse +3 more
doaj +2 more sources
NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects
CVPR ...
Zhiwen Yan, Chen Li 0038, Gim Hee Lee
openaire +4 more sources
D-NeRF: Neural Radiance Fields for Dynamic Scenes [PDF]
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural radiance fields (NeRF), which trains a deep network to map 5D input coordinates (representing spatial location and ...
Pumarola Peris, Albert +3 more
openaire +5 more sources
NeRF-Editing: Geometry Editing of Neural Radiance Fields [PDF]
Accepted by CVPR ...
Yu-Jie Yuan +5 more
openaire +4 more sources

