Results 41 to 50 of about 8,361,437 (204)

Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields [PDF]

open access: yes, 2022
We present Loc-NeRF, a real-time vision-based robot localization approach that combines Monte Carlo localization and Neural Radiance Fields (NeRF). Our system uses a pre-trained NeRF model as the map of an environment and can localize itself in real-time
Mario, Courtney   +4 more
core   +1 more source

BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields

open access: yes2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2023
Neural Radiance Fields (NeRF) have received considerable attention recently, due to its impressive capability in photo-realistic 3D reconstruction and novel view synthesis, given a set of posed camera images. Earlier work usually assumes the input images are of good quality. However, image degradation (e.g.
Peng Wang 0141   +3 more
openaire   +3 more sources

Nation Scale NeRF Reconstruction [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Neural Radiance Field (NeRF) rendering methodologies provide 3D reconstructions which better represent features and characteristics common to built heritage, which are otherwise poorly represented by traditional structure from motion reconstruction and ...
A. Mai   +5 more
doaj   +1 more source

NeRF--: Neural Radiance Fields Without Known Camera Parameters

open access: yesCoRR, 2021
Project page see https://nerfmm.active.vision.
Zirui Wang   +4 more
openaire   +2 more sources

Neural Radiance Field-Inspired Depth Map Refinement for Accurate Multi-View Stereo

open access: yesJournal of Imaging
In this paper, we propose a method to refine the depth maps obtained by Multi-View Stereo (MVS) through iterative optimization of the Neural Radiance Field (NeRF).
Shintaro Ito   +3 more
doaj   +1 more source

NeRF-QA: Neural Radiance Fields Quality Assessment Database

open access: yes2023 15th International Conference on Quality of Multimedia Experience (QoMEX), 2023
This short paper proposes a new database - NeRF-QA - containing 48 videos synthesized with seven NeRF based methods, along with their perceived quality scores, resulting from subjective assessment tests; for the videos selection, both real and synthetic, 360 degrees scenes were considered.
Pedro Martin   +3 more
openaire   +4 more sources

Embracing Radiance Field Rendering in 6G: Over-the-Air Training and Inference With 3-D Contents

open access: yesIEEE Open Journal of the Communications Society
The efficient representation, transmission, and reconstruction of three-dimensional (3D) contents are becoming increasingly important for sixth-generation (6G) networks that aim to merge virtual and physical worlds for offering immersive communication ...
Guanlin Wu   +3 more
doaj   +1 more source

EGENEFACE: HIGH QUALITY GENERALIZED TALKING FACE SYNTHESIZING ENABLED BY AUDIO [PDF]

open access: yesProceedings on Engineering Sciences
A critical issue in virtual reality and filmmaking is the generation of photo-realistic video portraits from random spoken recordings. The use of neural radiance fields is to enhance 3D realism and image authenticity has been the subject of several ...
Nilam Thakkar   +2 more
doaj   +1 more source

NeRFlex: Flexible Neural Radiance Fields With Diffeomorphic Deformation

open access: yesIEEE Access
Due to the vast array of NeRF-based techniques, the representation power of Neural Radiance Fields (NeRF) has been quickly rising in recent years. However, it is still difficult to offer fresh perspectives for user-controlled geometry alterations with ...
Jiyoon Shin, Sangwoo Hong, Jungwoo Lee
doaj   +1 more source

NeRF-Loc: Visual Localization with Conditional Neural Radiance Field

open access: yes2023 IEEE International Conference on Robotics and Automation (ICRA), 2023
We propose a novel visual re-localization method based on direct matching between the implicit 3D descriptors and the 2D image with transformer. A conditional neural radiance field(NeRF) is chosen as the 3D scene representation in our pipeline, which supports continuous 3D descriptors generation and neural rendering.
Jianlin Liu   +3 more
openaire   +4 more sources

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