Results 61 to 70 of about 4,408 (223)
Estimating Neural Reflectance Field from Radiance Field using Tree Structures
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting.
Li, Xiao, Li, Xiu, Lu, Yan
core
A Survey of Methods for Constructing 3D Urban Models From Point Clouds
The survey outlines a general process for constructing 3D models from point clouds and categorizes the methods based on their use of templates, basic surface primitives, hybrid approaches, or linear primitives. Additionally, the survey reviews the datasets and benchmarks that are essential for testing and training the developed methods.
Chiara Romanengo +5 more
wiley +1 more source
Deblur-NeRF: Neural Radiance Fields from Blurry Images
Neural Radiance Field (NeRF) has gained considerable attention recently for 3D scene reconstruction and novel view synthesis due to its remarkable synthesis quality. However, image blurriness caused by defocus or motion, which often occurs when capturing scenes in the wild, significantly degrades its reconstruction quality.
Li Ma +6 more
openaire +2 more sources
Improving 3D Object Detection in Neural Radiance Fields With Channel Attention
In recent years, 3D object detection using neural radiance fields (NeRF) has advanced significantly, yet challenges remain in effectively utilising the density field.
Minling Zhu +3 more
doaj +1 more source
RotGS: Rotation‐Guided 3D Gaussian Splatting for Turntable Sequences without Structure‐from‐Motion
Abstract The field of 3D reconstruction from multi‐view images has advanced rapidly thanks to 3D Gaussian Splatting (3DGS), which enables efficient and photorealistic scene representation. However, optimizing 3DGS requires high‐quality images from various viewpoints with accurate camera poses.
Kyumin Kim +3 more
wiley +1 more source
Open-NeRF: Towards Open Vocabulary NeRF Decomposition
In this paper, we address the challenge of decomposing Neural Radiance Fields (NeRF) into objects from an open vocabulary, a critical task for object manipulation in 3D reconstruction and view synthesis.
Ahuja, Narendra, Li, Fang, Zhang, Hao
core
3D Character Reconstruction from Hand‐drawn Model Sheets
Abstract Hand‐drawn model sheets are widely used in character design to define 3D shape and appearance through sparse multi‐view drawings. Reconstructing 3D characters from such sparse inputs has traditionally been challenging due to insufficient visual information.
Hyejeong Yoon +3 more
wiley +1 more source
Is-NeRF: In-scattering Neural Radiance Field for Blurred Images
Neural Radiance Fields (NeRF) has gained significant attention for its prominent implicit 3D representation and realistic novel view synthesis capabilities. Available works unexceptionally employ straight-line volume rendering, which struggles to handle sophisticated lightpath scenarios and introduces geometric ambiguities during training, particularly
Nan Luo +7 more
openaire +2 more sources
We present an efficient approach for monocular 4D facial avatar reconstruction using a dynamic neural radiance field (NeRF). Over the years, NeRFs have been popular methods for 3D scene representation, but lack computational efficiency and controllabilty,
Jeong-Gi Kwak, Hanseok Ko
doaj +1 more source
Circular SAR Incoherent 3D Imaging with a NeRF-Inspired Method
Circular synthetic aperture radar (CSAR) has the potential to form 3D images with single-pass single-channel radar data, which is very time-efficient.
Hanqing Zhang +5 more
doaj +1 more source

