Results 51 to 60 of about 8,361,437 (204)
In the field of multi-view satellite photogrammetry, the neural radiance field (NeRF) method has received widespread attention due to its ability to provide continuous scene representation and realistic rendering effects.
Xin Zhou +5 more
doaj +1 more source
Neural Fields for Highly Accelerated 2D Cine Phase Contrast MRI
ABSTRACT 2D cine phase contrast (CPC) MRI provides quantitative information on blood velocity and flow within the human vasculature. However, data acquisition is time‐consuming, motivating the reconstruction of the velocity field from undersampled measurements to reduce scan times. In this work, neural fields are proposed as a continuous spatiotemporal
Pablo Arratia +7 more
wiley +1 more source
Neural Radiance Fields with Hash-Low-Rank Decomposition
In recent advancements in novel view synthesis and neural rendering, neural radiance field (NeRF) has emerged as a powerful technique for synthesizing high-quality novel views of complex 3D scenes.
Jiaxin Wang +3 more
doaj +1 more source
CLA-NeRF: Category-Level Articulated Neural Radiance Field
accepted by ICRA ...
Wei-Cheng Tseng +3 more
openaire +3 more sources
VDNeRF: Vision‐Only Dynamic Neural Radiance Field for Urban Scenes
ABSTRACT Neural radiance fields (NeRFs) implicitly model continuous three‐dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF‐based methods encounter challenges in applications such as autonomous driving and robotic perception, primarily due to the difficulty of ...
Zhengyu Zou +7 more
wiley +1 more source
BRDF-NeRF: Neural radiance fields with optical satellite images and BRDF modelling
Neural radiance fields (NeRF) have gained prominence as a machine learning technique for representing 3D scenes and estimating the bidirectional reflectance distribution function (BRDF) from multiple images. However, most existing research has focused on
Lulin Zhang +4 more
doaj +1 more source
Splatshop: Efficiently Editing Large Gaussian Splat Models
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz +5 more
wiley +1 more source
NEURAL RADIANCE FIELDS (NERF) FOR MULTI-SCALE 3D MODELING OF CULTURAL HERITAGE ARTIFACTS [PDF]
This research aims to assess the adaptability of Neural Radiance Fields (NeRF) for the digital documentation of cultural heritage objects of varying size and complexity.
V. Croce +5 more
doaj +1 more source
PSHead: 3D Head Reconstruction from a Single Image with Diffusion Prior and Self‐Enhancement
We introduce PSHead, a coarse‐to‐fine framework guided by both object and face priors, to produce a Gaussian‐based 3D avatar for a single frontal‐view reference image. In the coarse stage, we create an initial 3D representation by applying diffusion models trained for general object generation, using Score Distillation Sampling losses over novel views.
Jing Yang +4 more
wiley +1 more source
HDR-NeRF: High Dynamic Range Neural Radiance Fields
Accepted to CVPR 2022. Project page: https://xhuangcv.github.io/hdr-nerf/
Xin Huang 0021 +5 more
openaire +3 more sources

