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In this special issue, we examine how publics are brought into being through historically specific media practices. We treat the question of new media as an invitation to explore changing conditions of communication across a number of ethnographic locations.
Hirschkind, Charles+2 more
openaire +6 more sources
This article investigates the changes in the use of traditional and new media by different technology generations. Focusing on the changes in the use of Email, Chat and Social Network Sites by older people, it explores the process by which new media ...
E. Loos, Loredana Ivan
semanticscholar +1 more source
With the emergence of new media technologies, being new media literate and able to critically analyze new media information are important to young adults, a group of individuals that are particularly active on social media. However, since the development
Xizhu Xiao, Yan Su, Danielle Ka Lai Lee
semanticscholar +1 more source
Background Abdominal fat deposition is a key component of obesity, which is associated with an increased risk for a number of mental disorders. The current study aims to explore the relationship between body image, anxiety, food-specific inhibitory ...
Zhong-Hua He+3 more
doaj +1 more source
“My Ancestors were Seafarers!”: New Media Design to Restore Collective Memory of Maritime Cultural Heritage in Public Spaces [PDF]
Design plays a vital role in the process of knowledge production. To foster nationalism and national identity formation, the form uses design as means for public learning in museums and schools.
Kumoratih Dewi+3 more
doaj +1 more source
Well-being by Formula? Exploring the Role of Somaesthetics in Making Self-tracking More Sustainable [PDF]
Self-tracking, a phenomenon which dataify individuals’ daily activities and experiences, presents both opportunities and challenges to understand which factors and in what ways may influence individuals’ health status or well-being.
Wu Xue, Liao Han-Teng, Zhao Man
doaj +1 more source
Enhancing Children’s Learning Experience as a Sustainable Approach through Gamified Application Design [PDF]
The COVID-19 pandemic altered how education was formerly conducted, with a rapid shift from face-to-face to online learning. This situation resulted in a significant lack of student-teacher interaction, which affected particularly lower grade students ...
Ali Wildan+3 more
doaj +1 more source
Film and Television Animation Sensing and Visual Image by Computer Digital Image Technology
In order to study the application of computer digital image processing technology in film and television (FAT) animation visual sensing expression, by studying the principle of digital image processing technology and visual sensing technology, a spatial ...
Lu Lian, Tong Lei
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Digital Visual Sensing Design Teaching Using Digital Twins
Digital twin technology can support teachers in this major to complete monitoring related topics and application research and serve teaching and scientific research through the establishment of automatic monitoring teaching model laboratory and in-depth ...
Lu Lian, Yao Yan
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The Praxeological Research Programme of Socio-Informatics - the Siegen School
This paper introduces the praxeologically grounded research programme on socio-informatics developed at the University of Siegen and the International Institute for Socio-Informatics in Germany. We outline our methodological framework of grounded design,
Volker Wulf+4 more
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