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Games That End in a Bang or a Whimper [PDF]

open access: yes
Using truels, or three-person duels, as an example, we show that how players perceive a multiple-round game will end can make a big difference in whether it ends non-cooperatively (producing a "bang") or just peters out (producing a "whimper"): 1. If the
Brams, S. J., Kilgour, M. D.
core  

Coevolutionary dynamics of cooperation, risk, and cost in collective risk games. [PDF]

open access: yesPLoS Comput Biol
Wang L   +5 more
europepmc   +1 more source

Model predictive game control for personalized and targeted interactive assistance. [PDF]

open access: yesCommun Eng
Hafs A   +5 more
europepmc   +1 more source

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