Results 151 to 160 of about 641,172 (283)
King Aorta: Narrative anatomy education
Abstract The aim of this study was to investigate the effects of narrative anatomy education and traditional anatomy education on academic achievement. The study included 64 students who were randomly divided into two groups. The two groups were (n = 32) control (Group 1) and (n = 32) experimental (Group 2). The pretest scores of the two groups were 36.
Halil Yilmaz
wiley +1 more source
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source
Non-verbal methods for assessing grief and mental health in children and individuals with additional communication needs: A scoping review. [PDF]
Hopewell-Kelly N +8 more
europepmc +1 more source
A gamified resource for learning anatomy terminology aids retention
Abstract A card game, “Hold your Nerve,” was developed to aid memorization of anatomy terminology in small‐group learning formats. Each of the 719 cards consisted of an anatomical term and its definition. To play, a student blindly holds a card so as to block the definition but display the term to the group, who must provide verbal/physical clues to ...
Eva M. Sweeney +3 more
wiley +1 more source
Non-verbal behaviours as predictors for treatment response in patients with depression or schizophrenia: a systematic review. [PDF]
Grant H +3 more
europepmc +1 more source
The effect of non-verbal music on anxiety in hospitalized children. [PDF]
Hakim A +3 more
europepmc +1 more source
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley +1 more source
Abstract According to Nietzsche, “In every real [adult], a child is hidden that wants to play.” In everyday life, playfulness and competition can make routine or dull tasks more engaging and can offer educators opportunities to engage a learner in a more entertaining or interactive manner.
Judi Laprade
wiley +1 more source
The Interplay of Non-Verbal Intelligence and Cognitive Functions in Understanding Emotions in Preschool Children. [PDF]
Charkhabi M +4 more
europepmc +1 more source
Correction: The effect of non-verbal music on anxiety in hospitalized children. [PDF]
Hakim A +3 more
europepmc +1 more source

