Results 171 to 180 of about 57,586 (272)
Abstract Background Hospitalized patients often experience poor sleep, which is associated with worse health outcomes, increased rates of delirium, and readmissions. Objective To improve overnight sleep for clinically stable general neurology patients at a single academic center.
Noor F. Shaik +19 more
wiley +1 more source
Nudging Healthier and More Sustainable Eating Habits in University Cafeterias: The FOOD-HACK Project. [PDF]
Basilico S +11 more
europepmc +1 more source
Streamlining antibiotic use in community acquired pneumonia: A quality improvement initiative
Abstract Background Evidence suggests a 3‐day total duration and early transition to oral therapy is safe in hospitalized patients with community acquired pneumonia (CAP)—though such care is not standard in the United States. To implement these evidence‐based practices, a multidisciplinary group led by a hospitalist and antimicrobial stewardship ...
Claire E. Ciarkowski +6 more
wiley +1 more source
Conceptual Model for the Integration of Marketing Strategies and Biomedical Innovation in Patient-Centered Care: Mixed Methods Study. [PDF]
Das Gupta A, Yadav Y.
europepmc +1 more source
Examining New Donors in the OECD's Development Assistance Committee
ABSTRACT How do emerging donors integrate into the existing international aid architecture? While the existing literature focuses largely on emerging donors from the Global South, such as Brazil, China, India and Russia, there are many emerging donors from the Global North that have joined the OECD's Development Assistance Committee (DAC)—the premier ...
Nicolas Bau +3 more
wiley +1 more source
Nudge for governmental change in health policy. [PDF]
Alsaqqa HH.
europepmc +1 more source
Promoting Fun or Competition? Testing Interventions on Ludic and Agonistic Work Design
ABSTRACT Research highlights the benefits of play‐at‐work, yet little is known about training employees to self‐initiate it. We tested two programs to train employees on designing work with elements of fun (ludic work design [LWD]) or competition (agonistic work design [AWD]).
Jan E. Walsken +2 more
wiley +1 more source
Can AI help with the hardest thing: pro health behavior change. [PDF]
Miller DD.
europepmc +1 more source
Motives for choosing food: A comparison between young adults residing in UK and Singapore [PDF]
Kendall, H +3 more
core +1 more source

