Results 171 to 180 of about 57,586 (272)

Improving sleep on the inpatient general, non‐stroke neurology service: A quasi‐experimental interventional trial

open access: yesJournal of Hospital Medicine, EarlyView.
Abstract Background Hospitalized patients often experience poor sleep, which is associated with worse health outcomes, increased rates of delirium, and readmissions. Objective To improve overnight sleep for clinically stable general neurology patients at a single academic center.
Noor F. Shaik   +19 more
wiley   +1 more source

Nudging Healthier and More Sustainable Eating Habits in University Cafeterias: The FOOD-HACK Project. [PDF]

open access: yesNutrients
Basilico S   +11 more
europepmc   +1 more source

Nudge [PDF]

open access: yes, 2017
Angela Ambrosino   +2 more
openaire   +2 more sources

Streamlining antibiotic use in community acquired pneumonia: A quality improvement initiative

open access: yesJournal of Hospital Medicine, EarlyView.
Abstract Background Evidence suggests a 3‐day total duration and early transition to oral therapy is safe in hospitalized patients with community acquired pneumonia (CAP)—though such care is not standard in the United States. To implement these evidence‐based practices, a multidisciplinary group led by a hospitalist and antimicrobial stewardship ...
Claire E. Ciarkowski   +6 more
wiley   +1 more source

Examining New Donors in the OECD's Development Assistance Committee

open access: yesJournal of International Development, EarlyView.
ABSTRACT How do emerging donors integrate into the existing international aid architecture? While the existing literature focuses largely on emerging donors from the Global South, such as Brazil, China, India and Russia, there are many emerging donors from the Global North that have joined the OECD's Development Assistance Committee (DAC)—the premier ...
Nicolas Bau   +3 more
wiley   +1 more source

Promoting Fun or Competition? Testing Interventions on Ludic and Agonistic Work Design

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT Research highlights the benefits of play‐at‐work, yet little is known about training employees to self‐initiate it. We tested two programs to train employees on designing work with elements of fun (ludic work design [LWD]) or competition (agonistic work design [AWD]).
Jan E. Walsken   +2 more
wiley   +1 more source

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