Results 171 to 180 of about 336,153 (204)
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The Effect of Statistics on Enjoyment and Perceived Credibility in Sports Media

Communication & Sport, 2021
Evolving media landscapes toward increasingly diverse and competitive environments in both traditional and new media requires producers regularly examine the quality of their productions. One growing line of research identifies the increasing presence and significance of statistics in sports media programming.
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Determinants of students' perceived enjoyment towards online learning

The International Journal of Information and Learning Technology, 2022
PurposeThe study aims to seek the factors affecting perceived online learning enjoyment among university students across Viet Nam.Design/methodology/approachBased on the concept of the technology acceptance model (TAM), this research adopts structural equation modelling (SEM) to analyse data collected from 795 undergraduate students who have gained the
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Presence in virtual golf simulators: The effects of presence on perceived enjoyment, perceived value, and behavioral intention

New Media & Society, 2012
This study examines the effects of presence when respondents played a golf game using virtual golf simulators. The respondents were able to use real golf clubs and accurate swing-and-ball-tracking technology for a realistic experience. The perceived enjoyment, perceived value, and behavioral intention were measured.
Hyuck-Gi Lee, Sungwon Chung, Won-Hee Lee
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Perceived usefulness, perceived ease of use, and perceived enjoyment as drivers for the user acceptance of interactive mobile maps

AIP Conference Proceedings, 2016
This study examines the user perception of usefulness, ease of use and enjoyment as drivers for the users’ complex interaction with map on mobile devices. TAM model was used to evaluate users’ intention to use and their acceptance of interactive mobile map using the above three beliefs as antecedents.
Azham Hussain   +2 more
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Enhancing perceived enjoyment in social games through social and gaming factors

Information Technology & People, 2016
Purpose– Residing on social networking platforms, social games have unique characteristics distinguishing them from other digital games or online games. The purpose of this paper is to explore both social and gaming factors of social games and investigate their roles on enhancing perceived enjoyment.
Aihui Chen, Yaobin Lu, Bin Wang 0001
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Perceived Competence and Enjoyment in Predicting Students' Physical Activity and Cardiorespiratory Fitness

Perceptual and Motor Skills, 2008
This study investigated the predictive strength of perceived competence and enjoyment on students' physical activity and cardiorespiratory fitness in physical education classes. Participants ( N = 307; 101 in Grade 6, 96 in Grade 7, 110 in Grade 8; 149 boys, 158 girls) responded to questionnaires assessing perceived competence and enjoyment of ...
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The role of perceived enjoyment and social norm in the adoption of technology with network externalities

European Journal of Information Systems, 2008
The emergence of highly interactive media and the increased connectivity among people call for an investigation of usage behaviour of those media. People tend to rely heavily on peer-to-peer interaction influencing the adoption of new media formats that enhance this interactivity. The first explorative phase of this research consists of interviews with
Astrid Dickinger   +2 more
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Perceived Enjoyment and the Effect of Gender on Continuance Intention for Mobile Internet Services

International Journal of Technology and Human Interaction, 2014
Based on technology acceptance theory, the authors examined the effect of perceived enjoyment and gender on the intention to continue using mobile Internet services (MIS) in an everyday life context. A survey was conducted among 623 current MIS users to test the structural equation model.
Khedhaouria, Anis, Beldi, Adel
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Testing the relationship between value co-creation, perceived justice and guests’ enjoyment

Current Issues in Tourism, 2023
Ioannis Assiouras   +2 more
exaly  

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