Results 91 to 100 of about 335,418 (313)

“The purpose of activism is to educate”: Young people's climate activism as and for education in the youth strike movement in England

open access: yesBritish Educational Research Journal, EarlyView.
Abstract By skipping school for their cause, young climate strikers repeatedly demonstrated their priorities in 2019 and 2020. They regularly chose to sacrifice a day of their formal education in favour of collective action. This study asks what we can learn from the reflections of former youth strikers.
Loz J. Hennessy
wiley   +1 more source

Creativity management within the aesthetical situation regarding the in-real or digital form of participation in arts: art receivers’ perspective

open access: yesCreativity Studies
Because digitalisation of the aesthetical experience, a process speeded up by the not-yet-finished COVID-19 pandemic, should be considered in the context of growth or loss of artistry/creativity, this paper aims to assess the influence of the ...
Michał Szostak, Łukasz Sułkowski
doaj   +1 more source

Technology‐enhanced learning in higher education institutions: Exploring the lived experiences of students with specific learning differences and their lecturers

open access: yesBritish Educational Research Journal, EarlyView.
Abstract This paper challenges the prevailing assumption that technology‐enhanced learning (TEL) inherently benefits all students in higher education, examining how undergraduate students with specific learning differences (SpLDs) and/or autism spectrum disorder (ASD) use technology for learning.
Alexia Achtypi   +3 more
wiley   +1 more source

Art Infested Water, December 2016 [PDF]

open access: yes, 2016
https://nsuworks.nova.edu/cahss_pva_newsletter/1000/thumbnail ...
Nova Southeastern University Department of Performing and Visual Arts
core   +1 more source

Strategies teachers use to support students' self‐regulation skill development in mainstream primary schools: A scoping review

open access: yesBritish Educational Research Journal, EarlyView.
Abstract This scoping review has explored the interventions and approaches used by teachers in mainstream (general education) primary schools (students aged 4–11) to support self‐regulation skill development in the classroom. The review followed the PRISMA Extension for Scoping Reviews (PRISMA‐ScR) guidelines for reporting and was guided by the Joanna ...
Kim Griffin   +3 more
wiley   +1 more source

Psychedelic: An Illustration that Reveals False Power in Rhythm 0 Performance Art

open access: yesMudra: Jurnal Seni Budaya
The performance art entitled Rhythm 0 by Marina Abramovic is controversial, raising various questions regarding its power and influence in the context of art.
Thomas Hanandry Dewanto   +1 more
doaj   +1 more source

Art Infested Water, September/October 2017 [PDF]

open access: yes, 2017
https://nsuworks.nova.edu/cahss_pva_newsletter/1007/thumbnail ...
Nova Southeastern University Department of Visual and Performing Arts
core   +1 more source

The impact of trauma‐informed teacher education

open access: yesBritish Educational Research Journal, EarlyView.
Abstract In this study, two cohorts of university students in an employment‐based teacher education course undertook trauma‐informed education training embedded within their coursework to enhance their preparedness to work with diverse learners and their self‐efficacy for trauma‐informed teaching. With increased calls for teacher preparation programmes
Michael Witter   +2 more
wiley   +1 more source

Art Infested Water, Graduation Edition, May 2017 [PDF]

open access: yes, 2017
https://nsuworks.nova.edu/cahss_pva_newsletter/1005/thumbnail ...
Nova Southeastern University Department of Performing and Visual Arts
core   +1 more source

Form flows function: Learner‐centered game Re‐design in a STEM classroom

open access: yesBritish Educational Research Journal, EarlyView.
Abstract Re‐designing games facilitates interest‐driven learning and immerses learners in systems thinking. However, there are limited studies exploring how the form and function of tabletop games influence learners' design decisions and learning experiences. To address this gap, we conducted a mixed‐methods study in a STEM classroom in western Canada.
Farzan Baradaran Rahimi   +2 more
wiley   +1 more source

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