Results 11 to 20 of about 1,027,441 (167)

Quantum-inspired squeeze-and-excitation in a time-conditioned U-Net for satellite image cloud removal [PDF]

open access: yesFrontiers in Artificial Intelligence
Cloud occlusion severely restricts the use of optical satellite imagery for remote sensing applications, motivating the development of robust image restoration techniques.
Prithviraajan Senthilkumar   +3 more
doaj   +2 more sources

Research on Seafloor 3D Reconstruction Method Based on Sparse Measurement Points [PDF]

open access: yesSensors
Seafloor 3D reconstruction is a core technology for seafloor topography and deformation monitoring. Due to the complexity of the deep-sea environment and the high requirements for measurement devices, long-term monitoring can only acquire low-resolution ...
Erliang Xiao   +6 more
doaj   +2 more sources

Simulation of breast lesions based upon fractal Perlin noise

open access: yesPhysica Medica, 2023
El uso cada vez mayor de fantasmas computacionales/virtuales en física médica ha motivado la expansión del desarrollo de nuevos métodos de simulación y representaciones de datos para modelar la anatomía humana. Esto ha enfatizado la necesidad de un mayor realismo, control del usuario y disponibilidad.
Hanna Tomic   +8 more
openaire   +3 more sources

Procedural city generation using Perlin noise

open access: yes, 2017
Context. Procedural content generation is to algorithmically generate content. This has been used in games and is an important tool to create games with large amounts of content using fewer resources. This may allow small developers to create big worlds, which makes the investigation into this area interesting. Objectives.
Frank, Elias, Olsson, Niclas
core   +4 more sources

Smoke Simulation with Perlin Noise

open access: yes, 2012
This work is studying real-time generation of smoke simulation based on a particle system. In order to enhance the realism of the effect, we used texture mapping (Perlin noise) and transparency disturbance to shade the 3D smoke. Furthermore, it uses simple physical function to simulate smoke movement.
Lin, Shaoye, Sang, Lin
core   +4 more sources

MOMFNet: A Deep Learning Approach for InSAR Phase Filtering Based on Multi-Objective Multi-Kernel Feature Extraction [PDF]

open access: yesSensors
Interferometric Synthetic Aperture Radar (InSAR) is a widely used remote sensing technology for Earth observation, enabling the detection and measurement of ground deformation through the generation of interferograms.
Xuedong Zhang   +5 more
doaj   +2 more sources

A Tactile Cognitive Model Based on Correlated Texture Information Entropy and Multimodal Fusion Learning [PDF]

open access: yesSensors
(1) Background: Multimodal tactile cognition is paramount for robotic dexterity, yet its advancement is constrained by the limited realism of existing texture datasets and the difficulty of effectively fusing heterogeneous signals.
Si Chen   +4 more
doaj   +2 more sources

ManuTrace: An HTML‐Based Interface for Manually Extracting Movement Trajectory Data From a Video [PDF]

open access: yesEcology and Evolution, Volume 16, Issue 6, June 2026.
ManuTrace is a lightweight, browser‐based tool for manually extracting movement trajectories from video recordings. Designed to minimize technical setup, it provides an intuitive interface for annotating and visualizing trajectories. ManuTrace complements automated tracking approaches and is particularly suited to exploratory analyses and pilot studies,
Kiyotaka Yabe   +2 more
wiley   +2 more sources

Improving the Outcome of a Probabilistic Logic Music System Generator by Using Perlin Noise [PDF]

open access: yes, 2011
APOPCALEAPS is a logic-based music generation program that uses high level probabilistic rules. The music produced by APOPCALEAPS is controlled by parameters that can be customized by a user to create personalized songs. Perlin noise is a type of gradient noise algorithm which generates smooth and controllable variations of random numbers.
Nicholson, C.J.   +2 more
openaire   +4 more sources

Procedural Content Generation pada Game World Exploration Sandbox Menggunakan Alogoritma Perlin Noise [PDF]

open access: yes, 2022
Perkembangan teknologi membuat industri game semakin bervariasi dalam mengembangkan konten dalam game. Dengan menggunakan Procedural Content Generation proses penciptaan dunia dalam game menjadi lebih dinamis dan cepat.
Indriyanti, Aries Dwi   +1 more
core   +1 more source

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