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Studying the past by playing the future

2012 IEEE International Games Innovation Conference, 2012
An emerging area of game design and development relates to the creation of interactive games and experiences for museums and cultural centers. Such games often have competing design goals and challenges as game designers endeavor to create rich and engaging experiences, educators attempt to create appropriate learning outcomes for artifacts and other ...
Christopher A. Egert   +2 more
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A Study of Grayware on Google Play

2016 IEEE Security and Privacy Workshops (SPW), 2016
While there have been various studies identifying and classifying Android malware, there is limited discussion of the broader class of apps that fall in a gray area. Mobile grayware is distinct from PC grayware due to differences in operating system properties.
Benjamin Andow   +4 more
openaire   +1 more source

Play Preference and Play Behavior: A Validity Study

Psychological Reports, 1965
Studies are reported which compare children's responses to the masculine and feminine items on a play inventory with ratings of the masculinity and femininity of their free play behavior. Systematic but indirect relationships are reported.
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Children’s Perceptions of Play Experiences and Play Preferences: A Qualitative Study

The American Journal of Occupational Therapy, 2008
Abstract This qualitative study investigated the perceptions of play experiences and rationales for play choices of 6 boys and 4 girls between the ages of 7 and 11 years. Individual in-depth interviews were completed and then transcribed, and the transcripts were coded and analyzed using grounded theory methodology.
Elissa, Miller, Heather, Kuhaneck
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Play and cognition: Studies of pretence play and conservation of quantity

Journal of Experimental Child Psychology, 1982
Abstract Study 1 examined the relative effectiveness of four different training conditions on the attainment of conversation of quantity. Subjects were 75 nonconserving preschoolers, ranging in age from 3.10 to 5.0 years. Treatment consisted of pretense play training, direct conservation training, a combination of pretense play and conservation ...
Claire Golomb   +2 more
openaire   +1 more source

A study of the play behavior of retarded children

International Journal of Rehabilitation Research, 1978
Piaget, Almy and Peller have pointed to the necessity of play for cognitive development. Earlier, Lehman and Witty, Boyton and Ford, Horne and Philleo. Tilton, Ottinger and Weiner conducted studies on play in cognitively disturbed children. Hetzer and Inhelder show that the retarded child annot utilize his play area because of poor imagination and lack
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On Defining Play: An Empirical Study of the Relationship between Play and Various Play Criteria

Child Development, 1985
SMITH, PETER K., and VOLLSTEDT, RALPH. On Defining Play: An Empirical Study of the Relationship between Play and Various Play Criteria. CHILD DEVELOPMENT, 1985, 56, 1042-1050. A number of criteria have been suggested for defining play, but no empirical study has been done to see whether observers actually use such criteria to identify play.
Peter K. Smith, Ralph Vollstedt
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Studying a history play

1985
SHAKESPEARE’S principal English history plays are Richard III, Richard II, Henry IV Parts One and Two, and Henry V. The two we discuss here are Richard II and Henry IV Part One. I t might be that you are studying one of the others, but try to see how the approach we demonstrate can be used to analyse any of the history plays.
John Peck, Martin Coyle
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A study in play, pleasure and interaction design

Proceedings of the 2007 conference on Designing pleasurable products and interfaces, 2007
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and outlines the application of this framework during the design process of three interactive artworks.
Brigid Mary Costello, Ernest A. Edmonds
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