Results 1 to 10 of about 1,308 (190)

Computer Graphics: Recognition and Representation of a Hierarchy of Polygons with Holes [PDF]

open access: bronzeThe Computer Journal, 1989
Modelisation des proprietes geometriques et topologiques d'un ensemble d'entites de surface statiques.
Mahes Visvalingam, P. Wade, G. H. Kirby
openaire   +3 more sources

Computer Graphics: On the Conversion of Filled Polygonal Regions from Raster to Vector Representation [PDF]

open access: bronzeThe Computer Journal, 1989
Il est montre que la conversion de la representation pixel a la representation vectorielle des motifs de remplissage permet de «remplir» des regions polygonales arbitraires avec une bonne ...
J.R. Parker
openaire   +3 more sources

Computer Graphics of the Regular Polygons and their Applications

open access: goldKnE Engineering, 2018
Abstract. The computer graphics of regular polygons and their applications is a scarcely studied area that allows to create situations of significant learning by its mathematical and geometric content. This research presents the design and programming of regular polygons and composite sacred figures using computational analytical geometry and ...
Ramiro Benavides   +7 more
openaire   +3 more sources

A Simple and Efficient Algorithm for Line and Polygon Clipping in 2-D Computer Graphics

open access: bronzeInternational Journal of Computer Applications, 2015
most popular lines clipping algorithms are Cohen- Sutherland and Liang-Barsky line clipping algorithm. These algorithms are complex and the steps of calculation are very high. This paper proposes a simple new line clipping algorithm for 2D space which uses the parametric equation of the line.
Sushil Chandra
openaire   +3 more sources

Areas of lattice polygons, applied to computer graphics [PDF]

open access: bronzeApplicationes Mathematicae, 1987
John Robert Reay, Ren Ding
openaire   +3 more sources

PS: Polygon Streams A Distributed Architecture for Incremental Computation Applied to Graphics [PDF]

open access: yes, 1991
Polygon Streams is a distributed system with multiple processors and strictly local communication. A unique custom VLSI chip that constitutes an independent processing module forms a stage of the PS pipeline. The number of these modules in PS is a variable that is determined by the application.
openaire   +3 more sources

Perception of variety in forests in relation to reducing polygon count : Exploring human perception in computer graphics and computer graphics education

open access: yes, 2023
By taking human perception into account in computer graphics, time and processing power may be utilised more efficiently when modelling and rendering scenes. Exploring possibilities for reducing the complexity of forest scenes is particularly interesting because of the geometric complexity of trees, the effects of which are compounded by dense, large ...
openaire   +1 more source

ExtSpecR: An R Package and Tool for Extracting Tree Spectra from UAV-Based Remote Sensing. [PDF]

open access: yesPlant Phenomics, 2023
Liu Z   +4 more
europepmc   +1 more source

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