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A Problem, A Game, And Problem Solving

Frontiers in Education Conference, 1982. Proceedings, 1982
If you are familiar with Johnny Carson's "Carnac," you might recognize the session title as an "answer," the question for which might be: "Name something an engineer gets and two possible means of dealing with it." When I selected the session title, I thought perhaps this would be a humorous and clever way to draw your attention to this session.
openaire   +1 more source

GAMES AND MINSUP PROBLEMS

2021
Johannes O. Royset, Roger J-B Wets
openaire   +1 more source

Problem Solvers: The Orange Game

Teaching Children Mathematics, 1999
The goal of the “Problem Solvers” department is to foster improved communication among teachers by posing one problem each month for K–6 teachers to try with their students. Every teacher can become an author: pose the problem, reflect on your students' work, analyze the classroom dialogue, and submit the resulting insights to this department. Remember
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Open Problems on Search Games

2013
We discuss two classic search games: Isaacs’ princess and monster game, and Dresher’s high-low guessing game. Despite the fact that these games were introduced decades ago, there are still numerous open problems around them.
Robbert Fokkink   +2 more
openaire   +1 more source

The relationship between videogame micro-transactions and problem gaming and gambling: A systematic review

Computers in Human Behavior, 2022
Erin Gibson   +2 more
exaly  

Prevention approaches to problem gaming: A large-scale qualitative investigation

Computers in Human Behavior, 2021
Matthew W R Stevens   +2 more
exaly  

Meta-analysis of the relationship between problem gambling, excessive gaming and loot box spending

International Gambling Studies, 2021
Shaun Garea   +2 more
exaly  

Games problem

IEEE Potentials, 2006
openaire   +1 more source

Search, Games and Problem Solving

2011
Many AI problems, like automated theorem proving, game playing, planning or routing, involve combinatorial search in large discrete spaces. We introduce the classical uninformed and heuristic search algorithms such as for example A⋆ and apply them to simple examples.
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Harm severity in internet gaming disorder and problem gambling: A comparative study

Computers in Human Behavior, 2021
Paul H Delfabbro, Daniel L King
exaly  

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