Results 31 to 40 of about 4,194 (248)
This paper presents a methodology for using geospatial tools to enact efficient tourism planning and management in streets and other public spaces in historic centres.
Patricio R. Orozco Carpio +3 more
doaj +1 more source
Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments [PDF]
Behaviour in virtual environments might be informed by our experiences in physical environments, but virtual environments are not constrained by the same physical, perceptual, or social cues.
Williamson, J. R. (Julie) +5 more
core +2 more sources
Proxemics-net++: classification of human interactions in still images [PDF]
<p>Pre-processed datasets and pre-trained models of the article: Proxemics-net++: classification of human interactions in still images</p ...
Zafra-Palma, Jorge +3 more
core +2 more sources
Differentiating video game expertise using the Model of Domain Learning
IntroductionExpertise in video games is commonly stratified using self-reported experience, which is prone to bias and measurement error. This study introduces a behavioral observation approach to provide a more objective and psychometrically sound ...
Sam A. Leif +4 more
doaj +1 more source
Proxemic Environments: A Framework for Developing Mobile Applications based on Proxemic Interactions [PDF]
The widespread diffusion of smart and mobile devices continuously connected to the Internet has facilitated the users' contact and interaction with other people, devices, and with their physical surroundings.Proxemic interaction, derived from proxemics theory, focuses on how Human-Computer Interaction (HCI) works with smart devices, using the five ...
Paulo Pérez +5 more
openaire +3 more sources
Proxemics in human-computer interaction (Dagstuhl Seminar 13452)
In 1966, anthropologist Edward Hall coined the term "proxemics." Proxemics is an area of study that identifies the culturally dependent ways in which people use interpersonal distance to understand and mediate their interactions with others.
Radle, Roman +7 more
core +1 more source
An Approach of Social Navigation Based on Proxemics for Crowded Environments of Humans and Robots
Nowadays, mobile robots are playing an important role in different areas of science, industry, academia and even in everyday life. In this sense, their abilities and behaviours become increasingly complex.
Marcos Daza +4 more
doaj +1 more source
The conceptual vocabulary provided by Philippe Hamon for the analysis of the interrelationships of writing, architecture and the body in the nineteenthcentury novel remains partially capable of accounting for the conjunctions of text, structure and inhabitant as these are present in Beckett's post-war oeuvre.
openaire +1 more source
Exploring Expectancy Violations Theory and Proxemics with the Impractical Jokers [PDF]
Proxemics and expectancy violations theory (EVT) are the groundwork for understanding interpersonal and nonverbal communication. Previous research has indicated students retain information long-term when humor and videos that form memorable messages are ...
Voges, Kaitlyn +2 more
core +1 more source
Interoception and Autonomic Correlates during Social Interactions. Implications for Anorexia
The aim of this study is to investigate the bodily-self in Restrictive Anorexia, focusing on two basic aspects related to the bodily self: autonomic strategies in social behavior, in which others' social desirability features, and social cues (e.g., gaze)
Marianna Ambrosecchia +9 more
doaj +1 more source

