Results 61 to 70 of about 3,524 (254)
Playing-on-Words as a Strategy of Making Famous Comic TV Shows
Wordplay is created by exploiting features of languages and depending on ambiguity of meaning. This research tries to investigate two main goals, one general and another specific.
Ahlam Abid Fayadh +1 more
doaj +1 more source
ABSTRACT Existing literature on children's play materials predominantly reflects theoretical frameworks and empirical data generated in the Global North, where ideas of “developmental appropriateness” often overlook the socio‐cultural specificity of materials' affordances and parental expectations.
Zhiyu Zhang, Jingyun Zhang
wiley +1 more source
Based on a corpus comprising online bank advertisements shown in the UK and Serbia, this paper aims at describing the most frequent ways of creating puns and classifying them based on their predominant structure.
Vesna Lazović
doaj +1 more source
Japanese Puns Are Not Necessarily Jokes [PDF]
In English, “puns” are usually perceived as a subclass of “jokes”. In Japanese, however, this is not necessarily true. In this paper we investigate whether Japanese native speakers perceive dajare (puns) as jooku (jokes).
Rzepka, Rafal +3 more
core
The translatability of William Shakespeare’s titillating puns has been a topic of recurrent debate in the field of translation studies, with some scholars arguing that they are untranslatable and others maintaining that such an endeavour implies a ...
Martin Anca-Simina
doaj +1 more source
A Quantitative Analysis of the Romanian Translations of Shakespeare’s Bawdy Puns
This article proposes a quantitative analysis of the Romanian translations of 325 ribald Shakespearean puns, which originate in 20 plays and 71 renditions, with special focus on assessing the impact of translator-subjective and objective factors on the ...
Anca-Simina Martin
doaj +1 more source
THE STUDY OF LEXICAL AND SYNTACTIC AMBIGUITY IN PUNS POSTED BY @THE.LANGUAGE.NERDS ON INSTAGRAM
Pun– also known as paronomasia, a humorous play on words, is one of language phenomenon that has been used ubiquitously. A lot of people have been using puns to create humor by utilizing the ambiguity that inherent in them.
Afandi, Rizky Arif +2 more
core +1 more source
"Nominata la patata... spuntato il purè" : lexical and phraseological puns in Disney handbooks
The paper sheds light on the language-stylistic reasons for the success of the Disney children's handbooks published by Mondadori, starting with the Manuale delle Giovani Marmotte (1969), containing curiosities, information on various subjects, tips ...
Benedetto Giuseppe Russo
doaj +1 more source
Co‐Creation Art as Curatorial Method: A Case Study of the Bin 2.0 Art Exhibition
ABSTRACT This study examines co‐creation art as a curatorial method through a case study of The Bin 2.0 Art Exhibition, a community‐based initiative involving youth participants from Kampung Muhibbah, Sarawak Malaysia community, curators, artists from FACA Art Gallery and Aftermath Thinker collective.
Mohamad Faizuan Bin Mat +2 more
wiley +1 more source

