Results 31 to 40 of about 16,738 (211)
The multimedia delivery chain consists of multiple stages such as content preparation, content delivery via Over-The-Top delivery network and Internet Service Providers network.
Chaminda T. E. R. Hewage +4 more
doaj +1 more source
Multi-agent quality of experience control [PDF]
In the framework of the Future Internet, the aim of the Quality of Experience (QoE) Control functionalities is to track the personalized desired QoE level of the applications.
DELLI PRISCOLI, Francesco +6 more
core +1 more source
New Approach for an Affective Computing- Driven Quality of Experience (QoE) Prediction
In human interactions, emotion recognition is crucial. For this reason, the topic of computer-vision approaches for automatic emotion recognition is currently being extensively researched. Processing multi-channel electroencephalogram (EEG) information is one of the most researched methods for automatic emotion recognition.
Begue, Joshua +2 more
openaire +2 more sources
Mitigating the impact of packet reordering to maximize performance of multimedia applications [PDF]
We propose a solution to mitigate the performance degradation and corresponding Quality of Experience (QoE) reduction caused by packet reordering for multimedia applications which utilise unreliable transport protocols like the Datagram Congestion ...
Boreli, Roksana +2 more
core +1 more source
A Survey on Multimedia Services QoE Assessment and Machine Learning-Based Prediction
The groundbreaking evolution in mobile and wireless communication networks design in recent years, in combination with the advancement of mobile terminal equipment capabilities, has led in an exponential growth of mobile internet technologies, and arose ...
Georgios Kougioumtzidis +3 more
doaj +1 more source
Towards a new ITU-T recommendation for subjective methods evaluating gaming QoE [PDF]
This paper reports on activities in Study Group 12 of the International Telecommunication Union (ITU-T SG12) to define a new Recommendation on subjective evaluation methods for gaming Quality of Experience (QoE).
Antons, Jan-Niklas +6 more
core +1 more source
Early identification of relevant factors that influence students’ experiences is vitally important to the educational process since they play an important role in learning outcomes.
Toni Malinovski +3 more
doaj +3 more sources
Testing a Quality of Experience (QoE) Model of Loudspeaker-Based Spatial Speech Reproduction [PDF]
This study introduces a Quality of Experience (QoE) model of loudspeaker-based spatial speech reproduction, which specifies quality elements and quality features relevant to overall listening experience and Quality of Service (QoS), respectively. Assumptions about the relations between selected quality elements and quality features were validated in a ...
Uhrig, Stefan +4 more
openaire +2 more sources
Service Migration from Cloud to Multi-tier Fog Nodes for Multimedia Dissemination with QoE Support. [PDF]
A wide range of multimedia services is expected to be offered for mobile users via various wireless access networks. Even the integration of Cloud Computing in such networks does not support an adequate Quality of Experience (QoE) in areas with high ...
Both, Cristiano +6 more
core +2 more sources
In this work, a new approach to the definition of the quality of experience is presented. By considering the quality of service as a baseline, that portion of the QoE that can be inferred from the QoS is excluded, and then the rest of the QoE is approached with the notion of QoE at a Boundary (QoEaaB).
Moghaddam, Reza Farrahi +1 more
openaire +2 more sources

