Results 271 to 280 of about 1,045,423 (310)
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Real-time approach for cloth simulation
Journal of Real-Time Image Processing, 2007This paper presents a neural technique for simulating deformable objects. For the sake of achieving real-time and reducing the computational time costs, the fuzzy Kohonen clustering network (FKCN) is used for modeling and visualization. However, determining the physical parameters of differential equation is very difficult and sometimes different ...
Yu-Ju Shen, Ming-Shi Wang
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Real-time visual simulation on PCs
IEEE Computer Graphics and Applications, 1999In 1997 the US Army's Simulation, Training, and Instrumentation Command (STRICOM), recognizing the increasingly attractive economies of scale associated with PC 3D rendering technology, awarded a contract to the University of Central Florida's Institute for Simulation and Training (IST) to study the suitability of PCs for military real-time visual ...
Goldiez, Brian +2 more
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A Real Time Simulation of Flood Hazard
2008 Fifth International Conference on Computer Graphics, Imaging and Visualisation, 2008Kuala Lumpur city is located at the confluence of two rivers and are flood prone area. With rapid development and uncontrolled town planning, the city had experience several major flash flood incidents and have caused tremendous damage to country. This research describes a study made to model and simulate the flash flood incident that struck Kuala ...
Jasrul Nizam Ghazali, Amirrudin Kamsin
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Real‐Time Simulation of Thin Shells
Computer Graphics Forum, 2007Abstract This paper proposes a real‐time simulation technique for thin shells undergoing large deformation. Shells are thin objects such as leaves and papers that can be abstracted as 2D structures. Development of a satisfactory physical model that runs in real‐time but produces visually convincing animation of thin shells has been remaining a ...
Min Gyu Choi +2 more
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Middleware for real‐time distributed simulations
Concurrency and Computation: Practice and Experience, 2004AbstractDistributed simulation applications often rely on middleware to provide services to support their execution over distributed computing environments. Such middleware spans many levels, ranging from low‐level support for data transmission through object request brokers to higher level, simulation specific functionality such as time management. We
Thom McLean +2 more
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Learnt Real‐time Meshless Simulation
Computer Graphics Forum, 2014AbstractWe present a new real‐time approach to simulate deformable objects using a learnt statistical model to achieve a high degree of realism. Our approach improves upon state‐of‐the‐art interactive shape‐matching meshless simulation methods by not only capturing important nuances of an object's kinematics but also of its dynamic texture variation ...
Kirill A. Sidorov, A. David Marshall
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Real-time simulation of electric drives
Mathematics and Computers in Simulation, 2003zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Roger Champagne +2 more
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1995
The design, development and testing of many engineering systems, such as aircraft and their flight-control systems, missiles, ship-propulsion systems, road vehicle suspension systems and certain kinds of chemical plant, can benefit, at certain stages of the process, from the use of computer simulation models which operate in the same timescale as the ...
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The design, development and testing of many engineering systems, such as aircraft and their flight-control systems, missiles, ship-propulsion systems, road vehicle suspension systems and certain kinds of chemical plant, can benefit, at certain stages of the process, from the use of computer simulation models which operate in the same timescale as the ...
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Real-time telephone channel simulation
ICASSP '85. IEEE International Conference on Acoustics, Speech, and Signal Processing, 2005The paper describes the real-time implementation of a telephone channel simulator on the TMS32010 digital signal processor. Several characteristics are simulated, including harmonic distortion, attenuation distortion, group delay distortion, listener echo, frequency offset, phase jitter, gaussian noise, impulsive noise, phase jumps and gain hits.
Kamal Jabbour +1 more
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Distributed Interactive and Real-time Simulations
Proceedings First International Workshop on Distributed Interactive Simulation and Real Time Applications, 1997In the early days of computer simulation, interactive simulation was a term much favored by analog computer manufactures wishing to emphasize the advantages of their products over digital computers. Analog computers do, in fact, provide a commendable degree of user interaction, especially at run time, and offer many lessons for the designers of ...
Azzedine Boukerche, Sajal K. Das 0001
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