Results 101 to 110 of about 523,089 (179)

Realidad mixta con gafas Hololens para la práctica clínica

open access: yes, 2019
INTRODUCTION: The technology of mixed reality of HoloLens has reached a great height in the last years, offers the possibility of interacting in real time in an environment where the digital world and the physical world converge, offering a great variety of applications in different clinical activities, which could satisfy both patients and healthcare ...
openaire   +1 more source

[Red cell distribution width in the prognosis of surgical correction of congenital heart diseases]. [PDF]

open access: yesArch Cardiol Mex, 2023
De La Ossa-Mercado O   +4 more
europepmc   +1 more source

El Periodismo Inmersivo en el Metaverso y la Realidad Virtual

open access: yesQuestion
Esta investigación cualitativa explora la inmersión del periodismo en el metaverso y la realidad virtual (RV), a partir del análisis bibliográfico, observaciones y entrevistas con expertos.
Diego Illescas Reinoso   +2 more
doaj  

[Blended learning versus virtual reality and traditional methods in cardiopulmonary resuscitation training: a randomized trial in university students]. [PDF]

open access: yesAten Primaria
Ocampo Cervantes AB   +5 more
europepmc   +1 more source

Advances in Technology-Assisted Visual Rehabilitation Therapies: Scoping Review. [PDF]

open access: yesJ Med Syst
Saiz Briceño M   +4 more
europepmc   +1 more source

Recognizing Personality Traits Using Consumer Behavior Patterns in a Virtual Retail Store. [PDF]

open access: yesFront Psychol, 2022
Khatri J   +5 more
europepmc   +1 more source

Confronting death at birth: dialogues and solutions from health teachers and students. [PDF]

open access: yesRev Esc Enferm USP
Alves IFBO   +5 more
europepmc   +1 more source

[Knowledge about warfarin treatment in patients with atrial fibrillation or mechanical prosthetic valves]. [PDF]

open access: yesArch Peru Cardiol Cir Cardiovasc, 2022
Vásquez Ortiz LR   +3 more
europepmc   +1 more source

Plataforma electrónica para incluir juguetes convencionales en juegos de realidad mixta

open access: yes, 2017
En este trabajo se desarrolla una plataforma electrónica para poder incluir juguetes convencionales y activos en la infraestructura del tabletop NIKVision del GIGA AffectiveLab. Estos juguetes deben poder detectar manipulaciones de los usuarios y reaccionar a estas mediante movimientos, luces o sonidos.
Villalba Tejero, Adrián   +2 more
openaire   +1 more source

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