Results 11 to 20 of about 1,759,701 (310)

Determination of roughness coefficient in 3D digital representations of rocks

open access: yesScientific Reports, 2022
The roughness property of rocks is significant in engineering studies due to their mechanical and hydraulic performance and the possibility of quantifying flow velocity and predicting the performance of wells and rock mass structures.
Leonardo Scalco   +5 more
doaj   +1 more source

Medical Augmented Reality: Definition, Principle Components, Domain Modeling, and Design-Development-Validation Process

open access: yesJournal of Imaging, 2022
Three decades after the first set of work on Medical Augmented Reality (MAR) was presented to the international community, and ten years after the deployment of the first MAR solutions into operating rooms, its exact definition, basic components ...
Nassir Navab   +7 more
doaj   +1 more source

Thermal perception method of virtual chemistry experiments

open access: yesVirtual Reality & Intelligent Hardware, 2020
Background: With the aim of addressing the difficulty in identifying temperatures in virtual chemistry experiments, we propose a temperature-sensing simulation method of virtual chemistry experiments.
Hengwei Xu   +7 more
doaj   +1 more source

Thin-film transistor-driven vertically stacked full-color organic light-emitting diodes for high-resolution active-matrix displays

open access: yesNature Communications, 2020
To realize organic light-emitting diodes (OLEDs) with improved resolution for display applications, a method for achieving high yield device fabrication is needed.
Sukyung Choi   +14 more
doaj   +1 more source

Knowing Your Student: Targeted Teaching Decision Support Through Asymmetric Mixed Reality Collaborative Learning

open access: yesIEEE Access, 2021
The Collaborative Virtual Environments (CVEs) created by Mixed Reality (MR) technologies have been classified as symmetric and asymmetric CVEs. The latter aim to provide different authorities for different collaborator roles utilizing heterogeneous ...
Xingyu Pan   +3 more
doaj   +1 more source

In-Place Sketching for content authoring in Augmented Reality games [PDF]

open access: yes, 2010
Sketching leverages human skills for various purposes. In-Place Augmented Reality Sketching experiences build on the intuitiveness and flexibility of hand sketching for tasks like content creation. In this paper we explore the design space of In-Place
Grasset, R.   +12 more
core   +1 more source

Ultrasound for Gaze Estimation—A Modeling and Empirical Study

open access: yesSensors, 2021
Most eye tracking methods are light-based. As such, they can suffer from ambient light changes when used outdoors, especially for use cases where eye trackers are embedded in Augmented Reality glasses. It has been recently suggested that ultrasound could
Andre Golard, Sachin S. Talathi
doaj   +1 more source

Combining 2D and 3D Visualization with Visual Analytics in the Environmental Domain

open access: yesInformation, 2021
The application potential of Visual Analytics (VA), with its supporting interactive 2D and 3D visualization techniques, in the environmental domain is unparalleled.
Milena Vuckovic   +3 more
doaj   +1 more source

Achieving Presence through Evoked Reality [PDF]

open access: yes, 2013
The sense of ‘Presence’ (evolving from ‘telepresence’) has always been associated with virtual reality research and is still an exceptionally mystifying constituent.
PILLAI, Jayesh S.   +8 more
core   +1 more source

CADET: a collaborative agile data exploration tool for mixed reality

open access: yes, 2023
The need to understand and communicate the nuances of complex situational information is an ever-present requirement in Command and Control (C2). It is often difficult for remote users of a system to clearly understand what a user is trying to relay ...
Mayer, W.   +7 more
core   +1 more source

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