Results 121 to 130 of about 9,137 (174)

Remixing playware

The 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
In this paper, we describe the concept of remixing playware, which allows sampling and remixing of both physical and functional (e.g. music content) aspects of a system. Such remixing playware has a number of distinguished features which are explained in the paper: user-configurable modularity, which allows the user to interact and manipulate with ...
Henrik Hautop Lund   +2 more
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The antecedents of remix

Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing, 2014
Reuse of the works of others has become common practice on the Internet and has formed the basis for collaboration in some online communities. However, some works are reused much more frequently than others. In this article we build a quantitative model that explains which factors are most salient in determining the likelihood that an author's work ...
Giorgos Cheliotis   +3 more
openaire   +1 more source

Remix nation

Communications of the ACM, 2011
Assessing the threat the anticircumvention provisions of the Digital Millennium Copyright Act pose for fair use.
openaire   +1 more source

FWDrift [remix]

Proceedings of the 16th ACM international conference on Multimedia, 2008
This paper describes the FWDrift [remix] performance, which uses the car as a platform for experimentation with local knowledge of the cityscape and the embodies experience of its geography.
openaire   +1 more source

Remixing Remix Remixed

2014
Remix culture plays an important role in the expression and communication of visual art. It is a discourse by which I strive to directly engage culture by cutting and pasting together already existing visual information. By doing so, I strive to promote an exchange of ideas and feelings between juxtaposed pieces. In this age of post-digital era collage,
openaire   +2 more sources

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