Wavelet Interactive Mamba Fusion Network for UAV Small Object Detection with Visible-Thermal Data. [PDF]
Gao Q, Guo T.
europepmc +1 more source
MaX4Zero: Masked Extended Attention for Zero‐Shot Virtual Try‐On In The Wild
Max4Zero is a zero‐shot, training‐free virtual try‐on method that leverages diffusion priors and extended attention for accurate garment transfer. By warping reference garments and mitigating texture sticking, it achieves superior fidelity, garment preservation and identity consistency over state‐of‐the‐art methods without additional training ...
Nadav Orzech +4 more
wiley +1 more source
PSRNet: a phase-guided frequency-domain structure reconstruction network for RGB-T salient object detection. [PDF]
Xie F, Zhou J, Gao F, Ma X, Yang C.
europepmc +1 more source
A Survey of Methods for Constructing 3D Urban Models From Point Clouds
The survey outlines a general process for constructing 3D models from point clouds and categorizes the methods based on their use of templates, basic surface primitives, hybrid approaches, or linear primitives. Additionally, the survey reviews the datasets and benchmarks that are essential for testing and training the developed methods.
Chiara Romanengo +5 more
wiley +1 more source
CMFGP-Net: RGBT salient object detection based on cross-modal feature global perception and multi-scale deformable convolution fusion. [PDF]
Shi L, Li H, Liu Q.
europepmc +1 more source
Story2Board: A Training‐Free Approach for Expressive Visual Storytelling
Abstract We present Story2Board, a training‐free framework for expressive storyboard generation from natural language. Existing methods narrowly focus on subject identity, overlooking key aspects of visual storytelling such as spatial composition, background evolution, and narrative pacing.
D. Dinkevich +4 more
wiley +1 more source
Spectral-DETR: Learnable Frequency Decomposition with Adaptive Contrastive Regularization for Robust Underground Mine Detection. [PDF]
Song Y, Dai L, Xu X, Yang J.
europepmc +1 more source
3D Character Reconstruction from Hand‐drawn Model Sheets
Abstract Hand‐drawn model sheets are widely used in character design to define 3D shape and appearance through sparse multi‐view drawings. Reconstructing 3D characters from such sparse inputs has traditionally been challenging due to insufficient visual information.
Hyejeong Yoon +3 more
wiley +1 more source
Research on multimodal dense small object detection algorithms guided by cross-modal information. [PDF]
Hu J +7 more
europepmc +1 more source
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source

