Results 211 to 220 of about 234,012 (292)
Purpose To examine the relationship between elbow valgus torque during pitching and the occurrence of medial elbow injuries in young baseball pitchers prospectively. Methods Between 2019 and 2023, 361 male pitchers aged 9 to 12 years were enrolled. Pitchers with a history of elbow injury or who had not served as pitchers in baseball games for ≥1 year ...
Akira Saito +6 more
wiley +1 more source
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Fardeau des décès par surdose au sein des populations carcérales : implications pour les interventions. [PDF]
Fischer B, Moghimi E, Weekes J.
europepmc +1 more source
Abstract While gamified learning platforms show promise for engaging digital learners and promoting active learning, evidence of their effectiveness in predicting academic outcomes remains limited. This study examined how engagement patterns and incentives impact academic outcomes in a gamified environment to determine whether a formative question bank
Mohammad Aldalou +5 more
wiley +1 more source
Bio economic modeling: Lessons learned on obstacles towards interdisciplinary [PDF]
Affholder, François +2 more
core
Comparison of sugarcane STICS model calibrations to simulate growth response to climate variability [PDF]
Chaput, Maxime +4 more
core
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source
Abstract Active learning strategies enhance medical education by fostering self‐directed learning, communication, and problem‐solving skills. The paper puzzle, a game‐based learning approach, provides an engaging way to reinforce anatomical knowledge and promote collaboration.
Ricardo Tello‐Mendoza +6 more
wiley +1 more source
Personnes à la recherche de soins d’avortement. [PDF]
Brennand EA, Scime NV, Paw J.
europepmc +1 more source

