Results 21 to 30 of about 18,825 (143)
Recent advances in wearable sensors and computing have made possible the development of novel sensory augmentation technologies that promise to enhance human motor performance and quality of life in a wide range of applications. We compared the objective
Ramsey K. Rayes +3 more
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When manipulating objects, we use kinesthetic and tactile information to form an internal representation of their mechanical properties for cognitive perception and for preventing their slippage using predictive control of grip force.
Mor Farajian +5 more
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A classification scheme for multi-sensory augmented reality [PDF]
We present a new classification framework for describing augmented reality (AR) applications based on where the mixing of real and computer-generated stimuli takes place. In addition to "classical" visual AR techniques, such as optical-see-through and video-see-through AR, our framework encompasses AR directed at the other senses as well. This "axis of
Robert W. Lindeman, Haruo Noma
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Fairness issues in AI systems that augment sensory abilities [PDF]
Systems that augment sensory abilities are increasingly employing AI and machine learning (ML) approaches, with applications ranging from object recognition and scene description tools for blind users to sound awareness tools for Deaf users. However, unlike many other AI-enabled technologies, these systems provide information that is already available ...
Leah Findlater +4 more
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Deaf and hearing people can encounter challenges when communicating with one another in everyday situations. Although problems in verbal communication are often seen as the main cause, such challenges may also result from sensory differences between deaf
Michel Witter +5 more
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Cell phone based balance trainer
Background In their current laboratory-based form, existing vibrotactile sensory augmentation technologies that provide cues of body motion are impractical for home-based rehabilitation use due to their size, weight, complexity, calibration procedures ...
Lee Beom-Chan +3 more
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Sensory-augmented computing: wearing the museum's guide [PDF]
Personal computers have not lived up to their name. Most machines sit on a desk and interact with users for only a small fraction of the day. Notebook computers have become smaller and faster, enabling mobility but the same staid user paradigm persists.
Schiele, B. ; https://orcid.org/0000-0001-9683-5237 +2 more
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Although biofeedback systems have been used to improve balance with success, they were confined to hospital training applications. Little attempt has been made to investigate the use of in-shoe plantar force measurement and wireless technology to turn ...
Christina Zong-Hao Ma +4 more
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Mechanisms underlying perceptual processing and inference undergo substantial changes across the lifespan. If utilized properly, technologies could support and buffer the relatively more limited neurocognitive functions in the still developing or aging ...
Shu-Chen Li +3 more
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The contribution of cervical proprioception, vision, and vestibular feedback to the dynamic head–trunk orientation error in the yaw direction was investigated to further the understanding over the mechanism of coordination among different sensory ...
Rami Mooti, Hangue Park
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