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When manipulating objects, we use kinesthetic and tactile information to form an internal representation of their mechanical properties for cognitive perception and for preventing their slippage using predictive control of grip force.
Mor Farajian +5 more
doaj +1 more source
The Impact of Experiential Augmented Reality Applications on Fashion Purchase Intention [PDF]
Utilizing the stimulus-organism-response (SOR) model, the purpose of this study is to examine the effects of augmented reality (AR) (specifically augmentation) on consumers’ affective and behavioral response and to assess whether consumers’ hedonic ...
Alexander, Bethan +2 more
core +3 more sources
Sensory-augmented computing: wearing the museum's guide [PDF]
Personal computers have not lived up to their name. Most machines sit on a desk and interact with users for only a small fraction of the day. Notebook computers have become smaller and faster, enabling mobility but the same staid user paradigm persists.
Schiele, B. ; https://orcid.org/0000-0001-9683-5237 +2 more
openaire +2 more sources
Deaf and hearing people can encounter challenges when communicating with one another in everyday situations. Although problems in verbal communication are often seen as the main cause, such challenges may also result from sensory differences between deaf
Michel Witter +5 more
doaj +1 more source
Analyzing the Aesthetics of Participation of Media Architecture [PDF]
This paper presents a theoretical framework for analyzing the aesthetics of participation of media architecture. The framework is based on a close reading of French philosopher Jacques Rancière and provides four points of emphasis: modes of sense ...
Bishop C. +10 more
core +1 more source
The Architectural Model as Augmenting a Sensory Ethnography
This study explores the effectiveness of the architectural model as a means of implementing a sensory ethnographical research methodology. An architectural model, constructed as part of a wider design research approach, became the visual probe in a site-specific participatory ‘place-event’ with field experts.
Elena Marco +3 more
openaire +2 more sources
Cell phone based balance trainer
Background In their current laboratory-based form, existing vibrotactile sensory augmentation technologies that provide cues of body motion are impractical for home-based rehabilitation use due to their size, weight, complexity, calibration procedures ...
Lee Beom-Chan +3 more
doaj +1 more source
Modulation of sensory neuron mechanotransduction by PKC- and nerve growth factor-dependent pathways [PDF]
Many sensations of pain are evoked by mechanical stimuli, and in inflammatory conditions, sensitivity to such stimuli is commonly increased. Here we used cultured sensory neurons as a model of the peripheral terminal to investigate the effects of ...
DI CASTRO, MARIA AMALIA +3 more
core +1 more source
Although biofeedback systems have been used to improve balance with success, they were confined to hospital training applications. Little attempt has been made to investigate the use of in-shoe plantar force measurement and wireless technology to turn ...
Christina Zong-Hao Ma +4 more
doaj +1 more source
Mechanisms underlying perceptual processing and inference undergo substantial changes across the lifespan. If utilized properly, technologies could support and buffer the relatively more limited neurocognitive functions in the still developing or aging ...
Shu-Chen Li +3 more
doaj +1 more source

