Results 161 to 170 of about 669,041 (311)
Towards an Iterative Design for Serious Games [PDF]
Sergio J. Viudes-Carbonell +3 more
openalex +1 more source
Aims To assess the utility of the artificial intelligence (AI) chatbot ChatGPT (openly available version 3.5) in responding to real‐world pharmacotherapeutic queries from healthcare professionals. Methods Three independent and blinded evaluators with different levels of medical expertise and professional experience (beginner, advanced, and expert ...
Benjamin Krichevsky +9 more
wiley +1 more source
Effects Of Virtual Reality Associated With Serious Games For Upper Limb Rehabilitation In Patients With Multiple Sclerosis: A Randomized Controlled Trial [PDF]
Alicia Cuesta‐Gómez +7 more
openalex +1 more source
Serious Games for education and training [PDF]
Alessandro De Gloria +2 more
openalex +1 more source
Abstract This paper uses empirical data from a longitudinal qualitative study conducted with aspirant teachers in England to propose (re)definitions of the concepts of ‘status’ and ‘safety’ as a framework with which to understand and improve teacher recruitment.
Emily MacLeod
wiley +1 more source
SERIOUS GAMES DESENVOLVIDOS PARA EDUCAÇÃO EM SAÚDE DE PACIENTES: REVISÃO DE ESCOPO [PDF]
Luana Silva Pereira Sátiro +5 more
openalex +1 more source
Abstract Fear of failure is damaging in a host of ways yet is rife in many schools. Drawing on self‐worth theory, we explore whether fear of academic failure is higher in education systems with features that increase students' experiences of competition. To do this, we compare two very different education systems: England, where, for instance, national
Carolyn Jackson, Mieke Van Houtte
wiley +1 more source

