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An activity theory-based model for serious games analysis and conceptual design
Computers and Education, 2015Matthias Rauterberg +2 more
exaly
Gamification and serious games within the domain of domestic energy consumption: A systematic review
Renewable and Sustainable Energy Reviews, 2017Marcus Foth +2 more
exaly
Are serious games really serious?
2016Discover the basics of edutainment, based on an essentially videogame approach, then analyze the main concepts behind Serious Games, using three concrete applications.
openaire +1 more source
A meta-analysis of serious digital games for healthy lifestyle promotion
Preventive Medicine, 2014Heidi Vandebosch +2 more
exaly
Facilitating sustainability transition through serious games: A systematic literature review
Journal of Cleaner Production, 2019Konstantinos A. Kirytopoulos +1 more
exaly
Serious games as new educational tools: how effective are they? A meta-analysis of recent studies
Journal of Computer Assisted Learning, 2013Annie Magnan
exaly

