Results 31 to 40 of about 975,578 (295)
Outreach simulation for system improvement: a novel advocacy and reporting process
Introduction Healthcare simulation programmes measuring their value risk wasting resources in attempts to prove they impact patient outcomes. Simulation is one of many strategies used to enhance healthcare systems, and proving specific correlation with ...
A. St-Onge-St-Hilaire +5 more
doaj +1 more source
ABSTRACT Objective Accurate localization of epileptogenic tubers (ETs) in patients with tuberous sclerosis complex (TSC) is essential but challenging, as these tubers lack distinct pathological or genetic markers to differentiate them from other cortical tubers.
Tinghong Liu +11 more
wiley +1 more source
Biomechanically Compliant Gynecologic Training Simulator
Introduction Pap smear training is commonly conducted using simulators before practicing with humans. Unfortunately, existing simulators do not well simulate the biomechanical properties of pelvic tissues, and this may negatively impact the training outcome.
Nadhif, MH, Irsyad, M, Ocviyanti, D
openaire +3 more sources
Predoctoral Dental Students’ Perceptions of Dental Implant Training: Effect of Preclinical Simulation and Clinical Experience [PDF]
The aims of this study were to assess 1) differences in perceptions of dental implant training between dental students who received didactic training alone (control group) and those who received didactic plus simulation training (test group); 2 ...
Bansal, Naveen K., Prasad, Soni
core +1 more source
ABSTRACT Objective Glioma recurrence severely impacts patient prognosis, with current treatments showing limited efficacy. Traditional methods struggle to analyze recurrence mechanisms due to challenges in assessing tumor heterogeneity, spatial dynamics, and gene networks.
Lei Qiu +10 more
wiley +1 more source
Understanding the Role of Achievements in Game-Based Learning
The objective of the current research was to examine whether one potentially effective gaming strategy—achievements—has a positive impact on learning in a game-based environment. An achievement in a video game is a reward or recognition earned by players
Lucas Blair +3 more
doaj +1 more source
Introduction Tobacco hazard is one of the most serious public health problems, accounting for up to 6 million deaths worldwide p.a. We aim to determine the efficacy and safety of acupuncture and/or nicotine replacement therapy on smoking cessation ...
Qingsheng Wang +8 more
doaj +1 more source
Aim: Scripted debriefing tools may improve the performance of novices debriefing in resuscitation courses, but this has not previously been measured. The aim of this study was to determine the impact of a script on the quality of debriefs in a statewide ...
Peter J. Snelling +6 more
doaj +1 more source
Sim-to-Real Transfer of Robotic Control with Dynamics Randomization
Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process.
Abbeel, Pieter +3 more
core +1 more source
Can 3D gamified simulations be valid vocational training tools for persons with intellectual disability? A pilot based on a real-life situation [PDF]
Objective: To investigate if 3D gamified simulations can be valid vocational training tools for persons with intellectual disability. Methods: A 3D gamified simulation composed by a set of training tasks for cleaning in hostelry was developed in ...
Bonet Codina, Núria +2 more
core +2 more sources

