Results 61 to 70 of about 258,635 (295)

Automated Alignment Powered by Computer Vision Streamlines the Two‐Photon Polymerization‐Based Micro 3D Printing of Multiscale and Multimaterial Structures

open access: yesAdvanced Intelligent Discovery, EarlyView.
Two‐photon polymerization enables high‐resolution microfabrication, but performing alignment when printing multiple structures is difficult. Here, we present a fast, robust, and open‐source protocol for automated alignment on Nanoscribe systems. Achieving ≈0.4 μm accuracy in under 5 s, our protocol reduces time and error in multimaterial printing. This
Daniel Maher   +4 more
wiley   +1 more source

gnSPADE: Incorporating Gene Network Structures Enhances Reference‐Free Deconvolution in Spatial Transcriptomics

open access: yesAdvanced Intelligent Systems, EarlyView.
gnSPADE integrates gene‐network structures into a probabilistic topic modeling framework to achieve reference‐free cell‐type deconvolution in spatial transcriptomics. By embedding gene connectivity within the generative process, gnSPADE enhances biological interpretability and accuracy across simulated and real datasets, revealing spatial organization ...
Aoqi Xie, Yuehua Cui
wiley   +1 more source

Smart cards aren't always the smart choice [PDF]

open access: yesComputer, 1999
Smart cards are beneficial in some scenarios, but they are not the security panacea that some people believe them to be. In some user environments, the costs and inconveniences clearly outweigh the potential benefits of using smart cards.
openaire   +1 more source

T. rex cognition was T. rex‐like—A critical outlook on diverging views of the neurocognitive evolution in dinosaurs

open access: yesThe Anatomical Record, EarlyView.
Abstract A recent debate has emerged between Caspar et al. (2024) and Herculano‐Houzel (2023) on inferring extinct dinosaur cognition by estimating brain neuron counts. While thought‐provoking, the discussion largely overlooks the function of cognition, as well as partly neglects the difficulties involved in estimating neuron numbers, which according ...
Thomas Rejsenhus Jensen   +7 more
wiley   +1 more source

Implementing RLWE-based Schemes Using an RSA Co-Processor

open access: yesTransactions on Cryptographic Hardware and Embedded Systems, 2018
We repurpose existing RSA/ECC co-processors for (ideal) lattice-based cryptography by exploiting the availability of fast long integer multiplication.
Martin R. Albrecht   +5 more
doaj   +1 more source

Proposals for Using the NFC Technology in Regional Passenger Transport in the Slovak Republic

open access: yesOpen Engineering, 2020
NFC (Near Field Communication) devices are used in contactless payment systems, similar to those used in credit cards and electronic ticket smart cards, and they allow a mobile payment to replace or supplement these systems.
Brumercikova Eva, Bukova Bibiana
doaj   +1 more source

THE EVOLUTION OF THE INTELLIGENT CARDS AND THE ROMANIAN MARKET [PDF]

open access: yes
This paper will try to describe the close relationship between the economic evolution and technology, especially how the technical aspects of debit/credit cards interact with the economical aspects. There are approached concepts related to smart card and
Alexandra Pricopi, Alina Elena Oprescu
core  

Design of a secure unified e-payment system in Nigeria: A case study [PDF]

open access: yes, 2010
The automatic teller machine (ATM) is the most widely used e-Payment instrument in Nigeria. It is responsible for about 89% (in volume) of all e-Payment instruments since 2006 to 2008. Some customers have at least two ATM cards depending on the number of
Ayo, C. K., Ukpere, W. I.
core  

Smart cards: State-of-the-art to future directions [PDF]

open access: yes, 2013
The evolution of smart card technology provides an interesting case study of the relationship and interactions between security and business requirements.
Akram, Raja Naeem, Markantonakis, K
core   +2 more sources

Game‐based learning for undergraduate consolidation: A qualitative study of how game‐based learning provides much more than knowledge acquisition

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley   +1 more source

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