Newly Proposed Method With Noise-Reduction and Smoothing for Computational Fluid Dynamics Using Low-Resolution Medical Images. [PDF]
Yanagita Y +7 more
europepmc +1 more source
Real‐Time Conformal Maps and Parameterizations
Abstract We present a simple algorithm to conformally map between two simple and bounded planar domains based on the concept of harmonic measure, which is a conformal invariant. With suitable preprocessing, the algorithm is fast enough to compute all possible conformal maps (having three real degrees of freedom) between the two domains in real time in
Q. Chang, C. Gotsman, K. Hormann
wiley +1 more source
Relating ADHD to the aperiodic component of the EEG signal in both males and females across development. [PDF]
Panda EJ +4 more
europepmc +1 more source
Smoothing Spline Semiparametric Nonlinear Regression Models
Yuedong Wang, Chunlei Ke
semanticscholar +1 more source
3D Character Reconstruction from Hand‐drawn Model Sheets
Abstract Hand‐drawn model sheets are widely used in character design to define 3D shape and appearance through sparse multi‐view drawings. Reconstructing 3D characters from such sparse inputs has traditionally been challenging due to insufficient visual information.
Hyejeong Yoon +3 more
wiley +1 more source
BGSE-RRT*: A Goal-Guided and Multi-Sector Sampling-Expansion Path Planning Algorithm for Complex Environments. [PDF]
Yue W, Li X, Liu Z, Jiang X, Pan L.
europepmc +1 more source
Controllable Intrinsic Surface Pattern Generation Using Slime Mold Simulations
Abstract Surface‐based pattern simulations have proven valuable for texture design and scientific visualization, but existing methods face several limitations. Most simulations either target a narrow range of pattern types (e.g. spots, branching) or support a broad range of patterns at the cost of time‐consuming parameter tuning.
Jeffrey Layton +2 more
wiley +1 more source
Simulation-based assessment of a Bayesian M-spline survival model with flexible baseline hazard and time-dependent effects. [PDF]
Timmins IR +4 more
europepmc +1 more source
Basis Networks: Learning basis functions for free‐form triangulations
Abstract We present a framework for learning compactly supported basis functions that define tangent continuous surfaces based on coarse irregular triangle meshes. The basis functions are represented as MLPs. Smoothness of the basis functions is achieved by using the values of Loop basis functions as the parameterization of the surface.
T. Djuren, M. Alexa
wiley +1 more source
See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu +10 more
wiley +1 more source

