Results 61 to 70 of about 1,872 (177)

A systematic review of paper‐based and digital board games for collaborative science learning

open access: yesReview of Education, Volume 13, Issue 3, December 2025.
Abstract This study reviews the literature on board games for collaborative learning in science education, analysing 76 articles from 2000 to 2024. It examines research methodologies, data collection tools, sample sizes, and data analysis methods, focusing on subject areas and types of board games used.
Mohd Kamal Othman   +2 more
wiley   +1 more source

THE REFLEXIVE EDGE STRENGTH OF THE PENTAGONAL SNAKE GRAPH AND CORONA OF THE OPEN TRIANGULAR LADDER AND NULL GRAPH

open access: yesBarekeng
Assume that  be an undirected simple graph with vertex set  and edge set . The  edge irregular reflexive -labeling of graph  is a labeling selects positive integers from 1 to  as edge labels and non negative even numbers from 0 to  as vertex ...
Diari Indriati   +2 more
doaj   +1 more source

Learning Media of Ladder and Snake in Basic Dribbling Skills Basket Ball

open access: yesJuara, 2019
The The purpose of this study was to learn about the use of large media games in order to improve students' dribbling skills in basketball games. The number of participants was 30 people consisting of 18 female students and 12 students of SMK IT Nurul ...
Ruslan Rusmana   +2 more
doaj   +1 more source

ENHANCING ENGLISH VOCABULARY THROUGH THE USE OF SNAKE AND LADDER MEDIA FOR 4 TO 6-YEAR-OLD CHILDREN

open access: yesSatya Widya, 2019
This study aims to improve the English vocabulary of 4 to 6-year-old children at TK Pertiwi 29 Semarang. This research includes classroom action research using snake and ladder media.
Murtisari Yemima   +2 more
doaj  

The Development of Math Learning Media: 3-Dimensional Snake and Ladder

open access: yesAl-Adzka: Jurnal Ilmiah Pendidikan Guru Madrasah Ibtidaiyah
This article is motivated by the lack of mathematics learning media at Islamic primary education, which has an impact on the low motivation of students to learn the subject. To solve these problems, the development of three-dimensional snakes and ladders
Puji Asmaul Chusna   +2 more
doaj   +1 more source

Meningkatkan Hasil Belajar Matematika Siswa dengan Menggunakan Permainan Ular Tangga Pada Tingkat Sekolah Menengah Pertama

open access: yesJurnal Inovasi dan Teknologi Pembelajaran, 2017
Abstrak: Matematika sebagai salah satu mata pelajaran disekolah dinilai cukup memegang peranan penting dalam membentuk siswa berkualitas, karena matematika merupakan suatu sarana berpikir untuk mengkaji sesuatu secara logis dan sistematis.
Andi Irawan, Melda Ayu Wardani
doaj   +1 more source

Further Results on the 3-Consecutive Vertex Coloring Number of Certain Graphs

open access: yesIEEE Access
A 3-consecutive vertex coloring is an assignment of colors on vertices of a graph G such that for any 3-consecutive vertices $a, b$ and c, the color of b is the same as the color of a or c.
Dona John   +2 more
doaj   +1 more source

Evaluating the Effectiveness of an Oral Health Edutainment Activity in Improving Oral Health, Sugar Consumption Behaviors, and Oral Hygiene Status among Government Primary School Children: A Cluster-randomized Controlled Trial

open access: yesJournal of Indian Association of Public Health Dentistry
Background: With edutainment activities demonstrating significant success in improving the oral health attitudes and behaviors, it is warranted that schoolchildren from disadvantaged socioeconomic backgrounds are provided with practically feasible ...
Vikramsimha Bommireddy   +5 more
doaj   +1 more source

DEVELOPMENT OF AUGMENTED REALITY BASED SNAKES AND LADDERS GAME TO ENHANCE SOCIAL STUDIES LEARNING MOTIVATION AND ENVIRONMENTAL AWARENESS

open access: yesJurnal Pendidikan Ilmu Sosial
This study aims to develop a snake and ladder game media based on Augmented Reality that is feasible and effective in increasing the motivation to learn social studies and environmental awareness.
Ardania   +4 more
doaj   +1 more source

The Effect of the TGT Cooperative Learning Model Assisted by Snakes and Ladders on the Mathematics Learning Outcomes of Second Grade Students

open access: yesJurnal PAJAR (Pendidikan dan Pengajaran)
This research aims to determine the effect of variable X, namely the TGT cooperative learning model assisted by a snakes and ladders game, on variable Y, namely the mathematics learning outcomes of second-grade students at SD Negeri 104276 Pulau Tagor in
Jenemy Amelya Damanik   +5 more
doaj   +1 more source

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