Results 91 to 100 of about 329 (171)

Implementation of Game Based Learning in Biology Learning to Improve the Ability of High School Students: A Narrative Literature Review

open access: yesBioedukasi: Jurnal Pendidikan Biologi
Game-based learning is a widely implemented model in biology education. This study aimed to know (1) the contribution of improving the ability of high school students after the implementation of Game-Based Learning in biology learning; (2) the types of ...
Nida Zahra Al Banna   +1 more
doaj   +1 more source

Empowering high school students’ banking literacy through QR Code-based Snakes and Ladders Game

open access: yesAbdimas: Jurnal Pengabdian Masyarakat Universitas Merdeka Malang
A 2024 national survey by the Financial Services Authority (FSA) revealed that 43% of Gen Z still lack an understanding of banking institutions. One high school facing similar challenges in banking education is SMA 17 Agustus 1945 (SMATAG) Surabaya ...
Luciana Spica Almilia   +4 more
doaj   +1 more source

Snakes and Ladders Game Increases Counting Interest in Young Children

open access: yesIndonesian Journal of Education Methods Development
General Background: Early childhood education plays a crucial role in cognitive and skill development, where engaging learning methods are essential. Specific Background: Mathematical skills, particularly counting, are fundamental for early learners; however, conventional methods often fail to maintain children's interest.
Putri Jelita Trio Seftina   +1 more
openaire   +1 more source

Gamifying Career Guidance: A Quasi-Experimental Study Using the Career Snakes and Ladders Game

open access: yesBisma The Journal of Counseling
Career awareness among junior high school students remains low due to the lack of interactive and engaging guidance approaches. Conventional lecture-based career counseling often fails to spark student interest or encourage meaningful reflection about ...
Putu Agus Indrawan   +2 more
doaj   +1 more source

The Effectiveness of Snakes and Ladders Game Combined with Genially Application

open access: yesJELL (Journal of English Language and Literature) STIBA-IEC Jakarta
This research aims to examine the effectiveness of the Snakes and Ladders game with the Genially application in students' passive voice mastery. This research used  true experimental research design was employed, involving 70 eleventh-grade students from MAN 1 Jepara which divided in two classes, experimental and control classes.
openaire   +1 more source

Development of Vocabulary Using Ladder Snake Game

open access: yesProceedings of the International Joint Conference on Arts and Humanities (IJCAH 2020), 2020
Raras Tyasnurita   +5 more
openaire   +1 more source

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