Exploring the Acceptability, Appropriateness, and Utility of a Digital Single-Session Intervention (Project SOLVE-NZ) for Adolescent Mental Health in New Zealand: Interview Study Among Students and Teachers. [PDF]
Blind MT, Starkey N, Bird A, McMillan H.
europepmc +1 more source
Digital Interventions for Improving Body Dissatisfaction in Children and Emerging Adults: Systematic Review and Meta-Analysis. [PDF]
Liu L +6 more
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The Understanding of Complex Syntax in Children From 5 to 9 Years, Using a Novel Assessment Approach - The Test of Complex Syntax- Electronic (TECS-E). [PDF]
Frizelle P +6 more
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Representation of Japanese Sociocultural Elements in the Anime Series Attack on Titan
Hafiz Aziz Ahmad, Nada Faradilla
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Design, development, and evaluation of a web-based consultation system for birth after cesarean: a mixed-method study protocol. [PDF]
Marvi FJ +3 more
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Advances in artificial intelligence: a review for the creative industries. [PDF]
Anantrasirichai N, Zhang F, Bull D.
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Development, Usability, and Quality Evaluation of a Mobile Application to Enhance the Functional Aspects of Social Relationships Among Cancer Patients: An Applied-Developmental Mixed-Methods Study. [PDF]
Zarei B +3 more
europepmc +1 more source
Creative Work as Seen Through the ATHENA Competency Model. [PDF]
Lamri J +3 more
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SEE+ computerized classroom-based training enhances 7- to 10-year-olds' socio-emotional cognition through observation and inference. [PDF]
Mayer S +7 more
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From imperial examination to digital soloing: why Generation Z resist mandatory cooperation in Chinese higher education. [PDF]
Xu G.
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