Results 11 to 20 of about 348,030 (278)

PESB: Physics Engine for Soft Bodies

open access: green, 2014
Three dimensional physics engines are used to simulate natural reactions in a computing environment. Most physics engines use rigid body structures and preprocessing to calculate collisions and motion. These rigid body calculations mean that the objects do not deform.
Brandon Payne, Thomas Marnell
openalex   +3 more sources

Soft physics: healing the mind/body split in physics education

open access: green, 2012
Physics education is facing a crisis of meaning: students can “plug” numbers into formulas, but research shows they do not give much meaning to physical concepts. This thesis explores how the cultural context of physics education, in particular the mind/body cartesian split, contributes to a loss of meaning.
Benoite Jeanne Françoise Pfeiffer
openalex   +2 more sources

3D garment fit on solid and soft digital avatars – preliminary results

open access: yesCommunications in Development and Assembling of Textile Products, 2022
For a holistic assessment of the interaction between the human body and tight fitted clothing, it is necessary to consider the mechanical properties of the body.
Elena Brake   +2 more
doaj   +7 more sources

A low-cost unity-based virtual training simulator for laparoscopic partial nephrectomy using HTC Vive [PDF]

open access: yesPeerJ Computer Science, 2023
Laparoscopic education and surgery assessments increase the success rates and lower the risks during actual surgeries. Hospital residents need a secure setting, and trainees require a safe and controlled environment with cost-effective resources where ...
Fareeha Rasheed   +4 more
doaj   +2 more sources

Information processing via physical soft body [PDF]

open access: yesScientific Reports, 2015
AbstractSoft machines have recently gained prominence due to their inherent softness and the resulting safety and resilience in applications. However, these machines also have disadvantages, as they respond with complex body dynamics when stimulated.
Nakajima, Kohei   +3 more
openaire   +4 more sources

Physics-Informed Deep Learning for Musculoskeletal Modeling: Predicting Muscle Forces and Joint Kinematics From Surface EMG

open access: yesIEEE Transactions on Neural Systems and Rehabilitation Engineering, 2023
Musculoskeletal models have been widely used for detailed biomechanical analysis to characterise various functional impairments given their ability to estimate movement variables (i.e., muscle forces and joint moments) which cannot be readily measured in
Jie Zhang   +6 more
doaj   +1 more source

Multi-Modal Long-Term Person Re-Identification Using Physical Soft Bio-Metrics and Body Figure [PDF]

open access: yesApplied Sciences, 2022
Person re-identification is the task of recognizing a subject across different non-overlapping cameras across different views and times. Most state-of-the-art datasets and proposed solutions tend to address the problem of short-term re-identification. Those models can re-identify a person as long as they are wearing the same clothes. The work presented
Nadeen Shoukry   +2 more
openaire   +2 more sources

A perspective on large-scale simulation as an enabler for novel biorobotics applications

open access: yesFrontiers in Robotics and AI, 2023
Our understanding of the complex mechanisms that power biological intelligence has been greatly enhanced through the explosive growth of large-scale neuroscience and robotics simulation tools that are used by the research community to perform previously ...
Emmanouil Angelidis, Emmanouil Angelidis
doaj   +1 more source

Simulating direct shear tests with the Bullet physics library: A validation study. [PDF]

open access: yesPLoS ONE, 2018
This study focuses on the possible uses of physics engines, and more specifically the Bullet physics library, to simulate granular systems. Physics engines are employed extensively in the video gaming, animation and movie industries to create physically ...
Ehsan Izadi, Adam Bezuijen
doaj   +1 more source

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