Results 11 to 20 of about 195,697 (244)

Validity and Rigour in Soma Design-Sketching with the Soma [PDF]

open access: yesACM Transactions on Computer-Human Interaction, 2021
We report on the design processes of two ongoing soma design projects: the Pelvic Chair and the Breathing Wings. These projects take a first-person, soma design approach, grounded in a holistic perspective of the mind and body (the soma). We contribute a reflective account of our soma design processes that deepens the field’s understanding of how soma ...
STÅHL, ANNA   +2 more
openaire   +3 more sources

Unpacking Non-Dualistic Design: The Soma Design Case [PDF]

open access: yesACM Transactions on Computer-Human Interaction, 2021
We report on a somaesthetic design workshop and the subsequent analytical work aiming to demystify what is entailed in a non-dualistic design stance on embodied interaction and why a first-person engagement is crucial to its unfoldings. However, as we will uncover through a detailed account of our process, these first-person engagements ...
Höök, K.   +13 more
openaire   +4 more sources

Teaching Soma Design [PDF]

open access: yesProceedings of the 2019 on Designing Interactive Systems Conference, 2019
We devised a Soma Design curriculum with accompanying teaching approaches for a seven-week course at a technical university. In our analysis of students' design concepts and process accounts, we found that they had opened an unusually rich and aesthetically engaging design space.
Vasiliki Tsaknaki   +6 more
openaire   +1 more source

Soma Design and Sensory Misalignment [PDF]

open access: yesProceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
We report on a workshop bringing together researchers working in soma design and sensory misalignment. Creating experiences that make use of sensory misalignment has become increasingly common, often associated with virtual reality research. However, little attention has been paid to how to design such experiences.
Paul Tennent   +5 more
openaire   +1 more source

Embracing First-Person Perspectives in Soma-Based Design [PDF]

open access: yesInformatics, 2018
A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: a strong first person perspective—where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront.
Kristina Höök   +21 more
openaire   +8 more sources

Soma-Based Design Theory

open access: yesProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2017
Movement-based interaction design is increasingly popular, with application domains ranging from dance, sport, gaming to physical rehabilitation. In a workshop at CHI 2016, a set of prominent artists, game designers, and interaction designers embarked on a research journey to explore what we came to refer to as "aesthetics in soma-based design".
Höök, Kristina   +13 more
openaire   +3 more sources

Soma Design for NIME

open access: yes, 2020
Previous research on musical embodiment has reported that expert performers often regard their instruments as an extension of their body. Not every digital musical instrument seeks to create a close relationship between body and instrument, but even for the many that do, the design process often focuses heavily on technical and sonic factors, with ...
Avila, Juan Martinez   +7 more
openaire   +1 more source

Making New Worlds – Transformative Becomings with Soma Design

open access: yesCHI Conference on Human Factors in Computing Systems, 2022
Soma design is intended to increase our ability to appreciate through all our senses and lead to more meaningful interactions with the world. We contribute a longer-term study of soma design that shows evidence of this promise. Using storytelling approaches we draw on qualitative data from a three-month study of the soma mat and breathing light in four
Ståhl, Anna   +4 more
openaire   +2 more sources

Suspended Circles: Soma Designing a Musical Instrument

open access: yesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
We present a soma design process of a digital musical instrument grounded in the designer's first-person perspective of practicing Dalcroze eurhythmics, a pedagogical approach to learning music through movement. Our goal is to design an instrument that invites musicians to experience music as movement.
Bang, Tove, Fdili Alaoui, Sarah
openaire   +2 more sources

Boards Hit Back: Reflecting on Martial Arts Practices Through Soma Design

open access: yesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
There is an increasing interest in the HCI community in designing for bodily practices. We report on a soma design process for martial arts and the resulting artifact – an interactive wooden dummy. Through a detailed account of the design process, we show how it enriched and revamped the bodily practice, but also how it changed the martial arts expert ...
Yoav Luft   +2 more
openaire   +2 more sources

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