Results 41 to 50 of about 1,122 (141)
Kreativität fördern durch körperbasiertes Lernen [PDF]
Vor dem Hintergrund des aktuellen Stands der internationalen Kreativitätsforschung untersucht der Beitrag die Rolle des menschlichen Körpers als mehrdimensionales Medium innerhalb von Lehr- und Lernprozessen.
Gröschner, Alexander, Sandbothe, Mike
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Target versus ball focused aiming when golf putting: What has been done and what has been missed [PDF]
As the prevalence of target focussed aiming in golf putting increases amongst professionals and amateurs alike, it is important to understand its operation if the synergy between research and practice is to be optimised.
Carson, H.J., Collins, D.,, Moffat, D.
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The Designer’s Body as Resource in Design: Exploring Combinations of Point-of-view and Tense [PDF]
The design of wearable, tangible and embedded interactive products requires a focus on bodily/kinesthetic aspects of the user experience, that is, how the product "feels" in use.
Boal Augusto +19 more
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Healing, Reverie and Somaesthetic Anchors: Designing objects of soft fascination to move from fight and flight, to flow and flourish [PDF]
My emerging awareness of a void that lingers with mind-body dualism brought me to this research. I live with the impacts of complex post-traumatic stress disorder, marked by a tendency to ebb between perpetual states of fight and flight, or freeze ...
Cassidy, Chloe
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Interaction in motion: designing truly mobile interaction [PDF]
The use of technology while being mobile now takes place in many areas of people’s lives in a wide range of scenarios, for example users cycle, climb, run and even swim while interacting with devices. Conflict between locomotion and system use can reduce
Ballagas Rafael A. +7 more
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Bodily Orientations around Mobiles: Lessons learnt in Vanuatu [PDF]
Since we started carrying mobile phones, they have altered the ways in which we orient our bodies in the world. Many of those changes are invisible to us - they have become habits, deeply ingrained in our society. To make us more aware of our bodily ways
Ferreira, Pedro, Höök, Kristina
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Hapl��s: Designing Technologies for Exploring Somaesthetic Experiences
This poster shows the iterative and agile design research method used in the development of Hapl s, a torso-length piece of wearable technology composed of a series of small vibratory motors that run up and down either side of the user s spine, as part of CogNovo Project 8. The author, Diego S.
openaire +1 more source
The aesthetics of the city–image [PDF]
In this paper, I will examine the aesthetic implications of the theories which regard the city as an image. Essentially, I will focus on the positions of the two practitioners, Kevin Lynch and Juhani Pallasmaa, who are an urban planner and an architect ...
Popczyk, Maria
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Breeze: Sharing Biofeedback Through Wearable Technologies
Digitally presenting physiological signals as biofeedback to users raises awareness of both body and mind. This paper describes the effectiveness of conveying a physiological signal often overlooked for communication: breathing. We present the design and
Cauchard, Jessica +3 more
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