Results 21 to 30 of about 1,890,713 (292)
Fully integrated three dimensional sound intensity sensor [PDF]
For the first time, a complete 3-dimensional sound intensity sensor – consisting of 4 particle velocity sensors and a pressure microphone – has been integrated on a single chip, providing the possibility to do nearly point measurements of acoustic ...
Elwenspoek, M. +3 more
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The Interplay of Silence, Diegetic Sound and Music in Contemporary German Cinema [PDF]
Scholarly works on film sound are vastly outnumbered by works on film visual aspects. One reason for this discrepancy lies in the “hegemony of the visual”.
Aljoša Zovko
doaj +1 more source
This contribution provides a contemporary introduction into research and artistic practices related to the study of sonic agglomerations from the perspective of an anthropology of sound.
Holger Schulze
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Final Research Report for Sound Design and Audio Player [PDF]
This deliverable describes the work on Task 4.3 Algorithms for sound design and feature developments for audio player. The audio player runs on the in-store player (ISP) and takes care of rendering the music playlists via beat-synchronous automatic DJ ...
Fourer, Dominique, Schwarz, Diemo
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Evaluation of Psychoacoustic Sound Parameters for Sonification [PDF]
Sonification designers have little theory or experimental evidence to guide the design of data-to-sound mappings. Many mappings use acoustic representations of data values which do not correspond with the listener's perception of how that data value ...
A L +7 more
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Towards 3-D Sound: Spatial Presence and the Space Vacuum [PDF]
This chapter demonstrates the evolution of relationships between sound design and music in cinematic representations of the interstellar space vacuum. Mera provides a framework for understanding how audiences believe they are physically present in the ...
Mera, M.
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Creating Audio Object-Focused Acoustic Environments for Room-Scale Virtual Reality
Room-scale virtual reality (VR) affordance in movement and interactivity causes new challenges in creating virtual acoustic environments for VR experiences. Such environments are typically constructed from virtual interactive objects that are accompanied
Constantin Popp, Damian T. Murphy
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In describing Humphrey Jennings’ wartime documentary propaganda film, 'Listen to Britain' (1942), a film with an overtly poetic sensibility and dominantly musical soundtrack, John Corner asserts that ‘through listening to Britain, we are enabled to ...
Aitken Ian +33 more
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The Sounds of Softness. Designing Sound for Human-Soft Robot Interaction
In this article, we report on research and creative practice that explores the aesthetic interplay between movement and sound for soft robotics. Our inquiry seeks to interrogate what sound designs might be aesthetically engaging and appropriate for soft ...
Jonas Jørgensen +1 more
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Pseudomagnetic fields for sound at the nanoscale [PDF]
There is a growing effort in creating chiral transport of sound waves. However, most approaches so far are confined to the macroscopic scale. Here, we propose a new approach suitable to the nanoscale which is based on pseudomagnetic fields.
Brendel, Christian +3 more
core +2 more sources

