Results 41 to 50 of about 464 (87)
Soundwalks first emerged in the 1960s as listening events that encouraged participants to engage directly with their auditory environment (Drever 2020).
MacLeod, Duncan
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You Never Soundwalk Alone : Transversal and Transformative Potentials of Soundwalking
This presentation concerns my three year postdoctoral research into soundwalking. In my study, I approach the practice in question from the perspective of media arts, environmental humanities and philosophy of technology, putting particular emphasis on ...
Smolicki, Jacek
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Dissertação de Mestrado em Design e Multimédia apresentada à Faculdade de Ciências e Tecnologia da Universidade de Coimbra.
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Sounding ruins: reflections on the production of an 'audio drift'. [PDF]
Gallagher M.
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I hear you: Soundwalking in Tarlabaşi
Bu tez, ses çalışmaları kapsamında şehirleşmiş alanları odağına alır, soundwalking yöntemiyle ve şehrin kendi seslerini dinlemek marifetiyle Tarlabaşı örneği üzerinden şehirleri anlamlandırmanın yöntemlerini keşfetmeye çalışır. İlk bölüm literatur taraması ve bu alandaki boşluğun tanımlanmasından oluşur.
Çağlar, Mehtap, Akser, Ali Murat
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Soundwalking as a methodology for understanding soundscapes [PDF]
Soundwalking is a practice that was devised by R. Murray Schafer, when he established the World \ud Soundscape Project at Simon Fraser University during the late 1960s and early 1970s. It is an \ud empirical method for identifying a soundscape and components of a soundscape in various \ud locations.
Adams, MD +8 more
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The Role of Improvisation in Auraldiverse Soundwalking
Surely Heraclitus was referring to the everyday soundscape when he pronounced: “You cannot step twice into the same river; for fresh waters are ever flowing in upon you.” The everyday urban soundscape is a work in continual progress, encountered in the ...
Drever, John L.
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Exploring AI Audio Models in Soundwalking with Broader Audiences [PDF]
The development of generative AI offers new possibilities for music composition and production. However, it could undermine the creative process and obscure the generation steps between input and output, and lead to homogenous results.
Liu, Jiatong, Zheng, Shuoyang Jasper
core
sound.garden.scape: Gastown, a virtual soundwalk
As the urban soundscape gets louder, many listeners are exchanging their acoustic soundscape for an electro-acoustic one. This sonic mediation is made mobile through the use of personal portable audio (ppa) devices such as the iPod. This project seeks to understand where technology connects the natural and the virtual using the tradition of ...
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