Results 51 to 60 of about 464 (87)
This chapter gives a systematic and interdiciplinary overview of research, practice and histories of soundwalking. It also proposes a new and inclusive definition of soundwalking that pays particular attention to media in relation to mobility.
Behrendt Frauke, Behrendt, Frauke
exaly +3 more sources
This paper argues for a practice of soundwalking in games as a form of virtual place-making and as a method for examining how sound design in games constructs particular values, realities, and attitudes to listening. Several case studies are discussed including Fortnite, Last of Us, Horizon Zero Dawn, and Season.
Droumeva, Milena
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Soundwalking in Space-time [PDF]
This article analyzes features of the author’s artistic research in which he investigates space and time through soundwalking, an immersive and embodied practice with the capacity to engage critical attention and reanimate otherwise familiar surroundings.
Brown, A
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The Journal of the Acoustical Society of America, 2021
Soundwalk protocols and procedures are formally established in ISO Standard 12913; the intention is a general reproducibility of results and to be able to compare soundwalk data for different walks, and even to bring the experience to the lab where it can be further examined.
David S. Woolworth, Bennett M. Brooks
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Soundwalk protocols and procedures are formally established in ISO Standard 12913; the intention is a general reproducibility of results and to be able to compare soundwalk data for different walks, and even to bring the experience to the lab where it can be further examined.
David S. Woolworth, Bennett M. Brooks
openaire +1 more source
Acoustic Ecology Review, 2023
We hear about wind voices in old myths, in novels, in poetry, in fairytales and in horror stories, and we can listen to them in today’s films and radio plays. Whenever wind touches an object it creates a sound—a sound which is unique for this specific acoustic event. Emily Carr perceived these subtleties very well, as we can read in her writings..
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We hear about wind voices in old myths, in novels, in poetry, in fairytales and in horror stories, and we can listen to them in today’s films and radio plays. Whenever wind touches an object it creates a sound—a sound which is unique for this specific acoustic event. Emily Carr perceived these subtleties very well, as we can read in her writings..
openaire +1 more source
Free River: A Literary Soundwalk
Acoustic Ecology Review, 2023If a river could tell a story, what would it sound like? This immersive literary soundwalk narrates the multivocal story of ariver which is the subject of a radical climate adaptation experiment: it is being set free from the narrow channel created forit by humans, and is being allowed to decide where it will go through the land.
Ellen Wiles, Nicholas Allan
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International Journal of Mobile Human Computer Interaction, 2014
This article outlines the ongoing development of a locative smartphone app for iPhone and Android phones entitled The Belfast Soundwalks Project. Drawing upon a method known as soundwalking, the aim of this app is to engage the public in sonic art through the creation of up to ten soundwalks within the city of Belfast.
Sarah Bass, Pedro Rebelo
openaire +3 more sources
This article outlines the ongoing development of a locative smartphone app for iPhone and Android phones entitled The Belfast Soundwalks Project. Drawing upon a method known as soundwalking, the aim of this app is to engage the public in sonic art through the creation of up to ten soundwalks within the city of Belfast.
Sarah Bass, Pedro Rebelo
openaire +3 more sources

