Results 211 to 220 of about 70,217 (318)

Fused Collapsing for Wide BVH Construction

open access: yesComputer Graphics Forum, EarlyView.
Abstract We propose a novel approach for constructing wide bounding volume hierarchies on the GPU by integrating a simple bottom‐up collapsing procedure within an existing binary bottom‐up BVH builder. Our approach directly constructs a wide BVH without traversing a temporary binary BVH as done by previous approaches and achieves 1.4 – 1.6 × lower ...
Wilhem Barbier, Mathias Paulin
wiley   +1 more source

NePO: Neural Point Octrees for Large‐Scale Novel View Synthesis

open access: yesComputer Graphics Forum, EarlyView.
We introduce Neural Point Octrees (NePOs), a scalable radiance field representation that organises point clouds hierarchically for efficient optimisation and rendering of large scale scenes. NePOs enable level of detail selection, joint refinement of appearance and camera poses, and real‐time rendering of hundreds of millions of points.
Noah Lewis   +3 more
wiley   +1 more source

Controllable Intrinsic Surface Pattern Generation Using Slime Mold Simulations

open access: yesComputer Graphics Forum, EarlyView.
Abstract Surface‐based pattern simulations have proven valuable for texture design and scientific visualization, but existing methods face several limitations. Most simulations either target a narrow range of pattern types (e.g. spots, branching) or support a broad range of patterns at the cost of time‐consuming parameter tuning.
Jeffrey Layton   +2 more
wiley   +1 more source

Random coho coastal spawning fish survey summary, ... spawning season

open access: yes
This archived document is maintained by the Oregon State Library as part of the Oregon Documents Depository Program. It is for informational purposes and may not be suitable for legal purposes.Began with 2005/2006; ceased with 2009/2010.Mode of access ...

core  

Multi‐Spectral Gaussian Splatting with Neural Color Representation

open access: yesComputer Graphics Forum, EarlyView.
Abstract 3D Gaussian Splatting (3DGS) [KKLD23] has transformed novel‐view synthesis from RGB images, yet remains restricted to the visible spectrum. Many applications, including agricultural monitoring, rely on multi‐spectral imaging, where spectral camera alignment and scalability pose major challenges.
Lukas Meyer   +5 more
wiley   +1 more source

Standard chinook coastal spawning fish survey summary, ... spawning season

open access: yes
This archived document is maintained by the Oregon State Library as part of the Oregon Documents Depository Program. It is for informational purposes and may not be suitable for legal purposes.Began with 2003; ceased with 2012.Mode of access: Internet ...

core  

Individualized Pathfinding in Rugged Open Terrains Using Semantic Navigation Meshes

open access: yesComputer Graphics Forum, EarlyView.
We introduce semantic navigation meshes for complex outdoor terrains, partitioning space into regions with coherent semantic properties like slope or vegetation density. The resulting graphs enable efficient pathfinding with agent‐specific, parameterized cost functions without precomputation, accelerating search while maintaining path quality close to ...
C. Creus, N. Pelechano, O. Argudo
wiley   +1 more source

Movement patterns and connectivity of gilthead seabream (Sparus aurata) in the NW Mediterranean Sea. [PDF]

open access: yesMov Ecol
Thambithurai D   +13 more
europepmc   +1 more source

Comprehensive framework for assessing and optimizing existing research networks

open access: yesConservation Biology, EarlyView.
Abstract Conservation, monitoring, and research networks, or collections of ecological research sites unified under a common mission of data collection or a research mission, are essential infrastructure for understanding large landscapes. However, most networks developed opportunistically over decades rather than through systematic design, creating ...
Alyson East   +2 more
wiley   +1 more source

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