Results 101 to 110 of about 156,609 (193)

MoCog1: A computer simulation of recognition-primed human decision making [PDF]

open access: yes
The results of the first stage of a research effort to develop a 'sophisticated' computer model of human cognitive behavior are described. Most human decision making is an experience-based, relatively straight-forward, largely automatic response to ...
Gevarter, William B.
core   +1 more source

“Effectiveness of using Pictures in Teaching and Learning English Vocabulary to the 4th grade students of SDN I AMPEL BOYOLALI” [PDF]

open access: yes, 2009
This report is written based on the job training done by the writer as an English teacher in SDN 1 Ampel Boyolali. There are two objectives stated in this final object report.
WIBOWO, WAHYU
core  

L’ENNUI DES SYRTES OR THE BOREDOM OF EMPIRES

open access: yesCulture Unbound: Journal of Current Cultural Research
The paper presents the phenomenon of boredom in Julien Gracq’s novel Le Rivage des Syrtes (The opposing shore). The book describes Orsenna, oligarchic city-state loosely based on Venetian republic and empire, which is in a state of phoney war with ...
Mariusz Finkielsztein
doaj   +1 more source

Gray Matter Volumes Differentiate Trait and State Boredom

open access: yesInternational Journal of Psychophysiology, 2021
openaire   +1 more source

When Does a Newcomer Contribute to a Better Performance? A Multi-Agent Study on Self-Organising Processes of Task Allocation [PDF]

open access: yes
This paper describes how a work group and a newcomer mutually adapt. We study two types of simulated groups that need an extra worker, one group because a former employee had left the group and one group because of its workload.
Eric Molleman   +2 more
core  

Scitovsky and the income-happiness paradox [PDF]

open access: yes
The recent debate on happiness in economics has revived interest in Scitovsky’s 1976 book The Joyless Economy, which aims at explaining the income-happiness paradox, i.e.
Maurizio Pugno
core  

Effects of narcissism, leisure boredom, and gratifications sought on user-generated content among net-generation users [PDF]

open access: yes
This research identifies the gratifications sought by the net-generation when producing user-generated content (UGC) on the internet. Members of the Net-generation want to vent negative feelings, show affection to their frieds and relatives, be involved ...
Damon, Chi-Him Poona   +1 more
core  

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