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Hybrid stereo camera

Proceedings of the 28th annual conference on Computer graphics and interactive techniques, 2001
This paper introduces a novel application of IBR technology for efficient rendering of high quality CG and live action stereoscopic sequences. Traditionally, IBR has been applied to render novel views using image and depth based representations of the plenoptic functions.
Harpreet S. Sawhney   +5 more
openaire   +1 more source

Structures Stereo Camera based Twin Camera Module System

The 9th International Conference on Smart Media and Applications, 2020
In this paper, we wanted to implement a twin camera module system that is easy to carry and easy to produce 3D content. The proposed twin camera module system is a system that can convert images entered from 2D stereo cameras and output them into three-dimensional images.
Tae-Yeun Kim   +2 more
openaire   +1 more source

Stereo from uncalibrated cameras

Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003
The problem of computing placement of points in 3-D space, given two uncalibrated perspective views, is considered. The main theorem shows that the placement of the points is determined only up to an arbitrary projective transformation of 3-space. Given additional ground control points, however, the location of the points and the camera parameters may ...
R. Hartley, R. Gupta, T. Chang
openaire   +1 more source

Underwater stereo camera

2023
A low-cost, long-running, open-source, stereo camera for monitoring aquatic species and their behaviours Designs and code for building and utilising our long-term, low-cost and travel friendly underwater stereo camera rig.
openaire   +1 more source

Stereo with Oblique Cameras

International Journal of Computer Vision, 2002
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
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Stereo Camera Simulation in Blender

2021
The development and implementation of computer vision methods require an appropriate data-set of images for testing. Capturing real images is time-consuming, and it can be difficult in some applications. Furthermore, a precise measurement of distances and geometric transformations between camera positions for particular images is not always possible ...
Tomáš Pivoňka, Libor Přeučil
openaire   +1 more source

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